Homebrew Time Lord (Gallifreyan) Species Details

Time Lords look completely identical to standard humanoids, with two somewhat noticeable variations. First, Time Lords have a binary vascular system. This means that instead of having one heart, like humans, Time Lords have two hearts. The other major difference between Time Lords and humans is their life span. Whereas humans usually live for barely a century, Time Lords can live for millennia, partially because they can regenerate their bodies and emerge with a new one, and partially because each body can live for centuries.

The Time Lords have a very long history, and have lived in the universe almost since it was born. They originate from a planet called Gallifrey, but have influenced great portions of the universe. Time Lords were the first beings to invent time travel along with many other significant inventions, such as black holes, TARDISes, and interdimensional travel, technology equaled only by the Daleks, several millennia later. Time Lords used to be common sights across the universe, but ever since their Time War against the Daleks, they have moved themselves and the entire planet of Gallifrey billions of years into the future, and live quiet lives, away from the chaos of the universe. Time Lords have since vanished from the memories of most, and they, along with the Daleks, are now regarded as little more than fairy tales.

Time Lord (Gallifreyan) Traits

Time Lord Trait

Ability score increase

Time Lords are smart very smart. They know everything about time and space everything that ever was and ever could be. Your intelligence increase by 2

Regeneration

When you drop to 0 hit points and fail your death saving throws or choose to die you start regenerating which lasts for 1 min you are considered incapacitated and paralyzed. If you are hit while regenerating you die.

Your body is in immense pain yellow/gold energy bursts out of every corner of your body as the Regeneration engergy fixes and rewites every cell in your body you're not dying but it feels like you are.

After regeneration you have the same effects as if you were resurrected by the Resurrection spell (−4 penalty to all attack rolls, saving throws, and ability checks. Every time the target finishes a long rest, the penalty is reduced by 1 until it disappears. if you want to add flavour to this speak to your DM)

You can reroll or pick a humaniod race. You do NOT keep the ability traits of that race unless its Darkvision.

Pick one or two qurks personality or physical. You don't need to change your personality like crazy but little differences. Speak to your DM about this also

Languages

You know Gallifreyan, Common and one more of your choice

Saving throws

A Time Lord can talk their way into or out of any situation you gain advantage on Charisma saving throws

Previous Versions

Name Date Modified Views Adds Version Actions
1/18/2020 8:41:26 PM
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