Homebrew Earthen Drake Species Details

Ability Score Increase. Your Strength, Constitution, and Wisdom scores each increase by 1.

Age. Dragons reach adulthood around 50 and it is said that they can live up to 5,000 years.

Alignment. Earthen Drakes tend to be Chaotic Neutral or Evil, but this one abides by the laws of the Cyclops. 

Size. Your size is Medium, almost large.

Speed. Your base walking speed is 35 feet.

Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Dragon. Your creature type is considered a dragon.

Nest. Most drakes sleep in nests that correspond to the element they are connected to. Sleeping in your nest reduces your rest time to half the time required. Anyone who approaches up to 60 feet from your nest alerts you to possible invaders but does not give the exact location of them. The nest should typically be built in a terrain that fits your dragon-type. Having a nest is optional.

Dragon Body. Although you are a powerful dragon, being a dragon also has some detriments. You can not wield weapons or use armor and must find creative ways to wear rings, hats, and other apparel.

Earthen Walk. The dragon can move across nonmagical difficult terrain made of earth or stone without spending extra movement.

Natural Armor. Your scales and leathery skin grant you resistance to bludgeoning damage.

One-Eyed. You can't see it very well. You have a disadvantage on Wisdom (Perception) checks that rely on sight, and on ranged attack rolls.

Shapechange. you can assume the form of any humanoid of Medium size or smaller with a CR equal to 1/4 your level or lower as an action. This ability functions as a polymorph spell but does not require concentration to maintain and lasts until you either reuse the feature as an action to revert to your dragon form, drop to 0 hit points, or the spell is dispelled via antimagic zone, dispel magic, etc. Upon dropping to 0 hit points in your humanoid form you revert to your dragon form and fall unconscious with 0 hit points and begin making death saving throws as normal.

Brutal. You have advantage on Athletics checks

Languages. You can speak, read, and write Common, Draconic, and Giant.

Stinger. Strike foes with the stinger you possess at the end of your tail. On a failed Constitution saving throw the creature is poisoned and is dealt 1d4 piercing damage. On a successful save the creature takes half the damage and is not affected by the poison.

Earthen Drake Traits

Your dragon heritage manifests in a variety of traits while still maintaining the giantkin traits you were raised with.