Homebrew Giantborn Species Details
Giantborn or "Mindrejotun" ("lesser giant" in the Giant language) are towering humanoids with traits from their giant ancestors. These rare beings are around when a town requests a giant's physical might in their numbers, usually for protecting the town from invaders. Due to the impossibility of a female human to bear a giant's child, these are born exclusively from a male human and a female giant. Giants occasionally make Giantborn with enslaved humans as hard workers and guards in their lairs. The only human-like traits they possess are their size and personality. Their appearance is the same as their giant ancestors along with their prowess in throwing and stronger weapons.
Giantborn Traits
Strength +2, Charisma +1, Powerful Build, Long-Limbed, Giant Ancestry, Damage Resistance, Fists, Strong Arm, Two-Handed Versatility, Giant Weapon TrainingAbility Score Increase
Your Strength score Increases by 2, and your Charisma score increases by 1.
Age
Giantborn mature at the same rate as humans but live much longer ranging from 100 to 400 years based on your Giant Ancestry. Hill-100, Frost-125, Fire-175, Cloud-200, Storm-300, and Stone-400.
Alignment
Giantborn usually take up the alignment of their giant relatives ranging from one end to the other but many have expressed ideals different from them.
Size
Giantborn are at least 7 and a half feet tall and breach just over 8 feet with a weight between 290 and 350 pounds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Powerful Build
You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Long-Limbed
When you make a melee attack on your turn, your reach for it is 5 feet greater than normal.
Giant Ancestry
Pick a giant type between Hill, Stone, Frost, Fire, Cloud, and Storm. You get +2 bonus damage to all attack rolls (including spells related to your giant ancestry).
Hill and Stone- Bludgeoning, Piercing, and Slashing
Frost- Cold
Fire- Fire and Radiant
Cloud and Storm- Thunder and Lightning
Damage Resistance
You have resistance to the damage type associated with your giant ancestry.
Fists
Your hard fists are a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal bludgeoning damage equal to 1d6+ your strength modifier.
Strong Arm
You have a knack for tossing stones or weapons farther than other humanoids. When you make a ranged attack with a throwing weapon, the range is doubled.
Two-Handed Versatility
Your giant's physical might allows you to use two-handed weapons as versatile weapons. With a small damage decrease when you use the weapon single-handedly and normal damage when used with two hands (this feat doesn't apply to shortbows and Longbows).
Simple Weapons: Greatclub and Light Crossbow do 1d6 damage in one hand
Martial Weapons: Glaive, Halberd, Pike, and Heavy Crossbow do 1d8 damage in one hand. Greataxe does 1d10 damage in one hand. Greatsword and Maul do 1d6+1d4 damage in one hand.
Giant Weapon Training
You have proficiency with javelins, spears, tridents, greatclub, greataxe, and greatsword.
Languages
You can speak, read, and write Common and Giant.
Comments