Homebrew treant Species Details

Treants are awakend trees that dwell in ancient forests. Although treants prefer to while away the days, monts, and years in quiet contemplation, they fiercely protect their woodland demesnes from outside threats.

treant Traits

+2 strength, +1 constitution, Natural Armor, Siege Monster, Powerfull Build, Speech of Beast and Leaf, Survivor

Ability Score Increase

Your Strength score increases by 2, and your Constitusion score increases by 1

Age

A tree destined to become a treant meditates through a long cycle of seasons, living normally for decades or centuries before realizing its potential. Therefor treant’s can very from 200 to more than 2000 years old.

Alignment

As guardians of the forest treant’s will go through any lengths to protect its forests. Therefor lean mostly treants towards chaotic good.

Size

Treants are between 8 and 12 feet tall and weigh between 500 and 2000 pounds. Your size is Large

Speed

Your base walking speed is 30 feet.

Natural Armor

You have a thick, bark skin. When you aren’t wearing armor, your AC is 15 + your Constitution modifier. You gain no benefit from wearing armor, but if you are using a shield, you can apply the shield’s bonus as normal.

Siege Monster

You deal double damage to objects and structures.

Powerful Build

You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

Speech of Beast and Leaf

You have the ability to communicate in a limited manner with beasts and plants. They can understand the meaning of your words, though you have no special ability to understand them in return. You have advantage on all Charisma checks you make to influence them.

Survivor

You have proficiency in one of the following skills of your choice: Animal Handling, Medicine, Nature, or Survival.

Languages

You can speak, read, and write Common and Sylvan.

Previous Versions

Name Date Modified Views Adds Version Actions
1/12/2020 10:48:48 PM
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1/21/2020 8:59:06 AM
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