Homebrew Water Elemental Species Details
Water elementals are incarnations of the primal energies found on the Elemental Plane of Water. Usually, most are called on by spellcasters and powerful beings to take shape and perform tasks, and are returned to their home planes when slain or dismissed. However, in extremely rare instances the essence of one will remain, whether it is by the grace of an Elemental Lord, a strong enough will to remain, or just simple cosmic chance. Instead, its energies become tethered to the Material Plane, and it develops sentience.
Water Elemental Traits
As a water elemental, you manifest certain characteristics that are common among your race.Ability Score Increase
Your Constitution and Strength scores increase by 1. Your Intelligence score is reduced by 4.
Age
Elementals coalesce at fully maturity, and do not age. You are immune to magical aging effects.
Alignment
Water elementals typically tend toward a neutral alignment.
Size
Water elementals are about 6 to 7 feet tall. Made entirely of water, they weigh between 200 and 300 pounds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Swim
You have a swimming speed of 50 feet.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Elemental Body
Not of the Material Plane, your body composition differs drastically from other mortal beings. This is represented by the following traits:
- You have resistance to acid damage, as well as bludgeoning, piercing, and slashing damage from nonmagical attacks.
- You don't need to eat, drink, or breathe.
- You are immune to poison and disease.
- You don't need to sleep, and magic can't put you to sleep.
- Upon taking cold damage, your speed is reduced by 20 feet until the end of your next turn.
Coalesce
When you take a long rest, you must spend at least six hours in an inactive, motionless state, rather than sleeping. In this state, you appear inert, but it doesn’t render you unconscious, and you can see and hear as normal.
Water Form
You can enter a hostile creature's space and stop there. You can move through a space as narrow as 1 inch wide without squeezing.
Languages
You can speak, read, and and write Common and Primordial. Primordial is a guttural language, filled with harsh syllables and hard consonants.
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