Homebrew Avariel Species Details
Avariel are more delicate than their earth-bound cousins, with hollow bones to aid their flight, toned skin from their time spent in the skies and slightly larger eyes that vary largely in both color and tone. Most notable of all of the Avariel's physical characteristics are their wings, broad and feathered they can span up to double their height when fully extended. The coloring of such wings are usually speckled, black, brown, white or in some variety of the former, however, rare few have ever had wings of pure white.
The winged elves or sky elves, known as Avariel by other Elven races, were originally a large faction of elves named the Astald who took it upon themselves to make the world a more peaceful place for their Elven brothers and sisters. Moving from region to region they fought war after war, banishing the dragons from the sky control of the skies, assisting in the driving of the Drow to the Underdark, the cursing and then culling of the Fomorians and finally the halting of a great age of darkness from the Lich King Ner'zhul. After a thousand years of fighting the Astald, for their service to the Elven kind, they were granted the gift of flight from Elven god Aerdrie Faenyathe and welcomed them into her heavenly realm. Not one of the Astald were seen until the anniversary of their ascension to the celestial plane, exactly 1,000 years later, the winged elves now called the Avariel returned once more and in numbers, flew through the sky like a great swarm into the world once again.
Avariel Traits
Elves have some traits.Ability Score Increase
Your Charisma score increases by 1. Your Dexterity score increases by 2.
Elven Weapons Training
You are proficient in glaive, longbow, longbow, and whip.
Age
Avariel can live to be 1,500 years old.
Size
Avariel Elves can be anywhere from 5 1/2 to 7 feet tall. Your size is medium.
Speed
Your walking speed is 30 feet. Your flying speed is 45 feet.
Darkvision
Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Keen Senses
You have proficiency in the Perception skill.
Fey Ancestry
You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Languages
You know common, elvish, and celestial.
Angelic Voice
You have advantage on performance checks involving your voice.
Flight
Your large wings enable you to take flight, and grant you a flying speed of 45 feet. Your speed is reduced by 10 if you wear medium armor or by 15 if you wear heavy armor or medium armor and a shield. When carrying someone else, your flying speed is halved (rounded down), unless the creature is of tiny or small size. When you take damage equal to 1/4th of your total health on a single turn or are reduced to 1/8th of your total health, you have to succeed on a DC 10 Constitution saving throw to remain airborne. Otherwise, you fall prone.
Winged Evasiveness
While in flight you are able to move in a chaotic and unexpected way, gaining a +1 bonus to AC for one minute. While this effect is active you have disadvantage on ranged weapon and ranged spell attacks. Once this feature has been used, it cannot be used again until completing a short rest.
Trance
Elves don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.
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