Homebrew Fossegrim Species Details
"The most beutiful fiddling in the world is done by the Fossegrim race"-Valeria Casmaer, citizen of Waterdeep
The Fossegrim race is similar to a Troll or Orc in appearance, yet is much more intelligent. Many are quite good at fiddling and can enchant people with their music. Biologically, Fossegrims are 8-9 feet in height and are aquatic, usually living near waterfalls.
Enchanting Music
In far north regions, many say you can hear enchanting music lulling them to sleep. Nobody knows how they learned it, but seemingly at birth, the Fossegrim knows instinctively hot to fiddle and become good enough to almost enchant others.
Living in solitude
The Fossegrim race usually live in solitude by northern forests and streams. They very rarely come in contact with other humanoids, but they don't become lonely. They enjoy being self-sufficient.
Aquatic troll
Many compare Fossegrims to trolls that live in water, yet they are far different. Fossegrims are highly intelligent and have a taste for art. They have gills and can breathe underwater and on land. Many enjoy living by waterfalls because of their aesthetic beauty.
Names
Common names include- Elver, Vat, Vatrollen, Strommer, Stommengraden, Feler, Cemballer
Fossegrim Traits
The Fossegrim has developed many abilites over generationsAge
Fossegrim can live up to 350 years.
Ability Score Increase
Your Charisma score increases by 1, Strength score increases by 2, and Intelligence increases by 2.
Alignment
The boogeyman leans towards a Lawful Neutral alignment.
Size
Fossegrims are 8-9 feet tall on average. Your size is large.
Speed
Your base walking speed is 30 feet. You can swim faster than you walk, at 50 feet.
Darkvision
You are accustomed to low light from being deep underwater. You can see in dim light within 40 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Lulling Music
You can put all creatures within 25 feet of you to sleep with fiddling
Suspensefull Music
The Fossegrim will put fear into all creatures within 20 feet, lowering their next attacks damage by half .
Trance
Fossegrim don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.
Languages
You can speak, read, and write Common, Orc, Elvish, and another language of your choice.
Previous Versions
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