Homebrew Half Tabaxi Species Details
The rare offspring of Tabaxi and Human parents, Half Tabaxi cut a striking figure. Not as fragile as a Tabaxi, nor as primally gifted. Half Tabaxi have Human skin, cat-like vision and reflexes, and adorably fluffy ears and tails making this a rare but easy race to recognize.
Half Tabaxi Traits
Half Tabaxi benefit from the same dexterity and darkvision abilities as their Tabaxi sires. You also retain your Cat’s Talent proficiencies in Perception and Stealth, but otherwise retain entirely human characteristics.Ability Score Increase
Your Dexterity increases by 2.
Age
Half Tabaxi age at a similar rate to their human sores, reaching adulthood in their late teens and living less than a century.
Alignment
Half Tabaxi tend towards chaotic alignments. Very rarely are evil.
Size
Half Tabaxi retain the typical height and size range of their Human parents, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.
Speed
Your base walking speed is 30 feet.
Darkvision
You can see in dim light up to 60 as if it were bright light. And in darkness as if it were dim light. You can’t discern color in darkness only shades of gray.
Languages
You can speak, read, and write Common, Tabaxi and one extra language of your choice. Half Tabaxi pick up the languages of both their parents. They are equally as willing to learn the languages of other peoples they deal with, including obscure dialects.
Cat’s Talent
You have proficiency in Perception and Stealth skills.
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Posted Jan 28, 2020Interesting!
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Posted Feb 5, 2020Edit: Sores = sires.
if using this race in a dndbeyond campaign remember to manually remove the human racial modifiers buffs. Half Tabaxi should only receive +2 dex from race, plus the darkvision, perception and stealth proficiencies.
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Posted Feb 5, 2020Thank you! I’m playing one in my friend’s curse of strahd campaign as a fighter, so far it’s been pretty fun.
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Posted Dec 12, 2023You left the ability score increase as the human increase instead of Tabaxi. So the characters default to +1 in all abilities, not +2 dex.