Homebrew Hulk Species Details

An incredibly rare and hardly ever seen race, they are surprisingly elusive given their large size and aggressive nature. Also, they typically live solitarily and travel around a lot, making it hard to find a member of this mysterious race. However, on the rare occasion that a member of this race is encountered, he/she acts in a hostile fashion, using their prodigious physical strength and size to overpower and crush anyone or thing they consider to be a threat to themselves.

Green Goliath

Standing between 8 and 9 feet tall and weighing in at around 400 lbs, every member of this race is of the Large size. They also are heavily muscled to the point of their musculature seeming to be overly exaggerated. Most members of the race have hair, which is black and sometimes has streaks the same color as their skin, which is gray, green, red, blue, or black, and their eyes are a glowing green, red, or yellow.

Reclusive Warriors

Despite their immense size and strength, Hulks are reclusive and secretive by nature, purposefully avoiding other races and their civilizations unless absolutely necessary. However, if one is encountered privately while they’re going about on their daily life, they’ll become hostile and attack without warning, quickly overpowering their target and crushing them without mercy or compassion. Despite this, if a member of a different race somehow manages to impossibly befriend a Hulk, they will gain one of the most loyal and caring friends and allies the person could ever hope to have. Also, even though they almost always take hostile actions against other intelligent races, they are surprisingly kind and loving to animals, taking care of wounded animals or saving them from hungry predators.

Aging

Hulks mature somewhat slower than humans, reaching adulthood in their early thirties and can live to be about 1,000 years old.

Languages

Hulks can speak, read, and write Common and can speak Hulkish (this language has no written dialect). Hulkish is comprised of grunting, growling, and guttural noises.

Mysterious Energy

The source of the Hulks might comes from a non-magical energy their bodies naturally generate called G-Power which they draw upon to fuel their incredible rage and gain strength from this. However, while the G-Power is harmless to Hulks, it is incredibly poisonous to other races and massive outpourings of it from a Hulk’s body will actually poison other nearby creatures. As such, restraint must be exercised whenever a Hulk engages in battle when other creatures are around.

Ability Score Increase

+3 STR and +2 CON

Natural Athlete

Hulks gain proficiency with Athletics.

Powerful Build

Hulks count as one size larger when determining how much they can carry, lift, push, or pull.

Bestial Resilience

Hulks have resistance to slashing, piercing, and bludgeoning damage.

Enhanced Immune System

Thanks to their G-Power, Hulks are immune to diseases and toxins, granting them immunity to poison damage and the poisoned condition.

Darkvision

Can see up to 60 ft in darkness as if it were dim light and in dim light as if it were bright light.

 Simpleminded

Hulks have vulnerability to psychic damage and disadvantage on INT and WIS ability checks and saving throws, and more easily charmed through magic.

Thunderclap

Hulks can use their incredible strength to clap their hands together and create a powerful shockwave that damages, stuns, and knocks prone everyone caught in it.

Hulk Traits

G-Power fuels a Hulk’s incredible strength, so for every level of G-Power they build up, they gain +3 STR and +3 on STR ability checks, saving throws, and attacks

Languages

Hulks can speak, read, and write Common and speak Hulkish (it has no written dialect). Hulkish is comprised of grunting, growling, and guttural noises.

Mysterious Energy

A mysterious, non-magical energy is naturally generated by all Hulks, which is the source of their fantastical physical strength and overall power.

Ability Score Increase

+3 STR and +2 CON

Natural Athlete

Hulks gain proficiency in Athletics.

Powerful Build

Hulks count as one size larger when determining how much they can carry, lift, push, or pull.

Bestial Resistance

Hulks have resistance to slashing, piercing, and bludgeoning damage.

Enhanced Immune System

Thanks to their G-Power, Hulks have an incredibly strong immune system that gives them immunity to diseases and toxins, and because of this they have immunity to poison damage and the poisoned condition.

Darkvision

Can see in darkness up to 60 ft as if dim light and can see in dim light as if bright light.

Simpleminded

Because of their lack of intelligence and animalistic nature, Hulks’ minds are rather simple and thus easy to attack psychically as well as read their thoughts. They also have disadvantage on INT and WIS ability checks and saving throws and are more easily charmed through magic.

Thunderclap

Hulk’s can create powerful and destructive shockwaves by clapping their hands together, and anything caught in the shockwave is then in the danger zone.

All creatures within 60 ft are hit by a Hulk’s Thunderclap and take 2d10 + STR modifier of thunder damage, and then have to make a DEX saving throw. On a failed save they get knocked back 20 ft, lay prone, and are stunned. On a successful save they don’t get knocked back, lay prone, or are stunned.

Previous Versions

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1/29/2020 4:42:38 PM
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