Homebrew Atrinian Species Details

The Atrinians are a race of Goliath-like beings that live far from any civilization. They have four arms and are naturally strong beings, though their extra arms make them even stronger. Their skin is rough and resilient, resulting in them being able to take more hits before falling in combat. They always live near hot places like volcanos and other warm/hot environments and have built a resistance to it.

Atrinian Traits

Atrinians are tough resilient warriors who will stop at nothing until they win a fight

Ability Score Increase

Your Strength score increases by 3, and your Constitution score increases by 2.

Alignment

Atrinians are usually neutral, but many tend to be chaotic neutral

Size

Atrinians are between 8 and 9 feet tall and weigh between 300 and 400 pounds. Your size is large.

Speed

Your base walking speed is 30 feet.

Daunting Presence

You have proficiency in the Intimidation skill.

Great Strength

You have the Athletics skill and before you take damage, you can use an action to roll 1d20 and reduce the next hit's damage by that total, if nobody attacks you within 10 turns, the effect is reversed and you can use it again without needing to rest. After you successfully use this trait, you can’t use it again until you finish a short or long rest.

Heat Adept

You’re acclimated to high heat and naturally adapted to hot climates. Hot climates have no negative effects on you and you can not suffer from any heat-related problems. Any kind of attack that involves fire, heat, steam, etc. is with disadvantage.

Languages

You can speak, read, and write Common, Giant, and Ignan

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