Homebrew Angel Species Details
Angels are holy beings created by a deity in the multiverse. The Angel's main purpose is to be a warrior, messenger, and diplomat to their god. Angels are extremely loyal to their creator and to their companions. Angels mostly reside in the home of their creator, and as such rarely leave their home. But there are certain circumstances that force the Angels out of their home to the world of mortals. Mostly to fight in a war to tip the favor towards their god. Other times to balance out the scales of good and evil.
Angel Traits
Angel's are mostly warriors for their god, and as such, thye recieve these abilities.Ability Score Increase
With Angel's being mostly warriors, your Strength score increases by 3.
The Angel's creator designed them to be smart, to be able think a way out of a sticky situation fast. Thus, your Intelligence score increases by 2.
If there is no opportunity to take flight, the Angel's are quick on their feet. Your Dexterity score increases by 2.
Relying mostly on Intelligence for quick thinking and problem solving, your Wisdom score increases by 1.
Being of immortal status and hardy stature, Angel's are immensely tough. Your Constitution score increases by 3.
Able to diffuse an argument that could start a war, keep people rational, or to interrogate a creature, Angel's must have a silver tongue. Your Charisma score increases by 2.
Size
Your size is Medium.
Height
Angel's are well over 6 feet, but are no larger than 10 feet.
Languages
The Angel's creator wanted them to be able to talk their way out of anything if violence wasn't a option. This, you can speak, read, and write all languages.
Appearance
Angel's arr mostly humanoid, but can look like any other race in order to blend in with the mortals that live below them. Should an Angel shed its mortal disguise, a blinding light shines out in all directions, mortals unable to look upon them without injury, signaling the Angel's purity and grace.
Proficiences
You are proficient in light and medium armor. You are proficient in all weaponry.
Age
Angel's are immortal, living from the day they were created till the end of time. At least in their immortal form. Should an Angel die in a mortal form, despite being immortal, the Angel dies unable to return home and live in peace in the halls of their creator. If an Angel dies, bright divine light shines out from the eyes, mouth, and wound. The light is too blinding for mortals to look upon, and as the light fades, people can see a blacken outline of the Angel's wings burned into ground extending from the body.
Alignment
Angel's are holy beings created by a deity in the multiverse. While their god may be of the evil side of the balance, the Angel's tend to stay toward the lawful side of things.
Winged Beings
Angel's are warriors, messengers, and diplomats to the deity they were created from. They help in all the affairs of their god and as such their god needs them to be able to reach their destination as fast as they can. Thus, the creator gave them wings to help them reach distances far away in a timely fashion and to aid them in their affairs. The wingspan of the Angel is 20ft tip to tip. The Angel's wings are invisible to everyone, except the Angel, and are only visible when willed to be. The color of the wings vary on each Angel. Though mostly, they are of the purest white.
Armored Wings
Angel's are mostly warriors so their creator gave them armored wings. An Angel's wings are made of the softest feathers, while also having some natural armor to them. As a bonus action, an Angel can wrap their wings to the front of their body, forming a shield in front of them. On your next turn, you can use another bonus to get rid of the shield. Alternatively, you can use your wings to guard another creature as long as they are within the range of 10ft. If your wings are not extended, any attack on you from behind has disadvantage. The shield Grant's +4 to AC and the creature gets a +2 to their AC.
Razor Wings
In addition to being able to make a shield with their wings, the Angel's wings are razor sharp when willed to be. The Angel can use an action on their turn to attack a creature within range with one or both of their wings. You can slash or stab with wings. The damage for the wings is 1d8 per wing. The damage increases 1d8 at 5th, 10th, 15th, 17th, and 20th level.
Speed
Your walking speed is 45ft.
Godlike Strength
Angel's can focus their immense power into a terrifying show of strength. As an action, the Angel can use their fists instead of their weapon to defeat their foes. Your fists now do 1d10 per first on creatures. This damage increases by 1d10 at 5th, 10th, 15th, and 20th level. Alternatively, you can use it against structures instead of creatures, but the effect is different. With Godlike Strength activated, when you roll a strength to bust down a door, knock a wall down, or RIP a tree out of the ground etc., you roll with advantage. Also, you can only accept rolls above 15 with this. This ability also grant a passive ability. When not activated, the Angel has Enhanced Strength. This means, you can always roll with advantage on strength savings throws and checks. You can use this ability 4 times a day.
Comments
-
View User Profile
-
Send Message
Posted Sep 12, 2018Well, outside of few grammar mistakes, I see one problem: there is no given speed for flight.
-
View User Profile
-
Send Message
Posted Feb 26, 2021are we just gonna ignore the total of +13 in stat bonuses?!
-
View User Profile
-
Send Message
Posted Feb 27, 2021The 45ft of walking speed really was the cherry on top for this massively overpowered playable race. It's pretty much unplayable if literally any of the other players are playing normal races, but if everyone is playing a race like this, this would be pretty fun for extra-planar campaigns.