Homebrew Zar'Zukk Species Details
Usually created when the spirits are anywhere from 80-1000 years old. The spirits then gain a physical form if proven strong enough to host, if not they become parasites, due to the sizes they may not be able to wield large weapons but when wielding a weapon of the right size can be deadly and dangerous opponents. The older the physical form the stronger it gets, the species usually worship any higher demon but are also known to go aethiest after gaining a physical form. Many become their own god after realizing their speed is used for children stories to scare people. Many are thieves, others are murderers without good reason. Many older physical forms have demon hammers or daggers. Can only swim under water.
Zar'Zukk Traits
Many demonic features are reduced by sunlight. Older ages come with reduced fall damage.Solar Drain
During day time the race cannot walk long distances and may rely on party members for transportation.
Shadow Activity
During the night or in dark shadows or other dark areas all members of the race gain increased stamina and damage.
Demonic Smithing
Due to the size of the Zar'Zukk all members are able to forge weapons and armor since normal armor and weapons may be too big.