Homebrew Mountainback Species Details

Mountainbacks are positively immense, standing from around 60-64' tall, and weighing around 45-50 tons. On its own their hide tends toward pale sandy colors when completely clean- but that is not common: dirt and soil from their hibernations and travels tends to make it more brown and earthy. Vaguely humanoid in appearance, they have two eyes and ears(large ones), and big, wide, hooked noses; they have no hair, and at most, they wear a simple loincloth. Males and females have little difference in their appearances,  with the most notable ones being the females of the species having wider hips and green eyes, instead of brown.

Mountainbacks age slowly. After laying their egg, females will typically hibernate, and their next awakening is almost always soon before or after the hatching of their child. Young mountainbacks generally do not rest until mature, which happens over the course of around 50-70 years. They can die of old age, but no one knows precisely when, as any regular mortals who recorded their birth will have most likely have passed away by then.

Mountainback Traits

The gargantuan size of mountainbacks comes with several benefits and drawbacks.

Mountainous Stamina

You gain an additional 1d4 maximum hit points each level, and your Constitution score maximum is increased to 30.

Stone Skin

You are unable to wear any armor unless it has been created specifically for you with the Wish spell, and gain no benefit from shields that are Large size or smaller. When unarmored your AC is equal to 12 plus your Constitution modifier. Creatures Medium size and smaller have advantage against you for attacks, and you gain Resistance to bludgeoning, piercing, and slashing damage from their attacks.

Boulder Hands

You are unable to wield any weapon Large size or smaller, and unable to use a Finesse weapon of any size unless it is magical. You become proficient with your unarmed attacks, and they deal 1d12+Strength modifier bludgeoning damage; you have disadvantage on melee attacks against creatures Medium size and smaller, and your unarmed attacks against them deal extra damage equal to your Constitution modifier.

Earthen Fortitude

You have no need to sleep, and can instead enter a trance for 4 hours to gain the benefit of a long rest; you remain aware of your surroundings during this time. The only solid food you require is a boulder of Medium size or larger at least once a month, and the same total volume of water with the same frequency(which may be found in a river, lake, etc.).

Rock Steady

You are immune to forced movement from non-magical effects by creatures that are Large size or smaller.

Titanic Strength

Your carry load, as well as your push, drag, and lift weights use your Strength score+Constitution modifier. You can carry up to four Medium size or smaller creatures and any equipment of theirs on your shoulders without counting towards your carry weight.

Stoneborn

Your Constitution score is increased by 4, and your Strength score by 2. You have disadvantage on Acrobatics and Sleight of Hand checks, and also to Stealth checks unless you are resting.

Stonespeak

You know Common and two other languages.

Gathering Moss

You have advantage on Constitution checks to endure the effects of harsh weather.

Comments

Posts Quoted:
Reply
Clear All Quotes