Homebrew Blood Sip Species Details
"I don't know which is worse, the fact I work with a Blood Drinker or that fact that he seems like a nice guy! This'll make betraying him even more troublesome"
-Varik the Rogue before he died at the hands of a Blood Sip
Blood Sips are humans born with a what some call "A beneficial Curse" They have to have atleast a drop of blood in their food or drink otherwise they will not gain any benefit to eating. Some people of the Forgotten Realms think them living vampires, but infact a God of Good made them to combat the Evils of the world, but it also believed in balance.
While Vampires eat human blood, and Blood Sips can do the same, they prefer to eat the blood of enemies. While bandits and other vagabonds would satisfy, a goblin's blood will do the same. Also unlike vampires, Blood Sips don't have fangs and must scavenge blood using special items to both drain and store blood, this knowlege is either given in a vision or from knowledge of older Blood Sips.
But there is more A Blood Sip can use the blood they drink(represented as Blood Points which work abit like Ki Points)for instance if they drink and store in their blood in the body then they can change parts of their body to be living weapons that drain the blood from their foes to get more blood points. this ability is called Blood Elevation
They can sprout wings, claws, Organic items that work to prevent certain status ailments. The only cost is they need alot of blood points just to spend on 1 enhancement. when they level up they gain a ability called Blood Ascension that allows them to keep some of their blood Elevations and use at will. -
Blood Sip Traits
Blood Sips are as unique as Humans, Here are thier traits.Blood Elevation
Blood Elevation happens when a Blood Sip drinks enough blood(at the DM's choice) and make it so they can change their body into a living weapon. These weapons count as unarmed and unarmored so it works good as a monk.
Blood Sips that reach Blood Ascension which is the second level to this ability can keep 2 mutations.
This isn't effected by the Player Character's own blood.
Ability Score Increase
Your ability scores each increase by 1.
Age
Humans reach adulthood in their late teens and live less than a century.
Alignment
Humans tend toward no particular alignment. The best and the worst are found among them.
Size
Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.
Speed
Your base walking speed is 30 feet.
Languages
You can speak, read, and write Common and one extra language of your choice. Humans typically learn the languages of other peoples they deal with, including obscure dialects. They are fond of sprinkling their speech with words borrowed from other tongues: Orc curses, Elvish musical expressions, Dwarvish military phrases, and so on.
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Posted Feb 5, 2020Damn forgot to replace Human with Blood Sip,