Homebrew Tressym Species Details

A Tressym resembled a small cat, roughly the size of a common housecat, and growing up to 2 feet (61 centimeters) long from nose to tail and weigh 20-30 pounds. Their primary feature was of course their wings: up to a 6-foot wingspan. Their nature is similar also to a housecat and generally they avoid fighting with anything larger than themselves, by flying away and hiding. If pursued by larger flying creatures, they will go to ground and seek a small hole or crevice to conceal themselves in. Nevertheless, they are cunning and quick learners, knowing enough to scratch a foe's eyes and have learned the danger of weapons and wands held by people.

Tressym Traits

Tressyms were once familiars but have gained freedom. They now thrive in small communities of about 50 members or smaller and are a very rare nomadic race. Within their small groups is a general community dynamic, where they all try to share resources and help one another. They are usually glimpsed soaring the skies, always looking for warmer climates like avians.

Ability Score Increase

As a Tressym, your Dexterity, Intelligence and Charisma scores each increases by 1.

Age

Tressym reach adulthood at 1 year old and live to be around 25 to a maximum of 30 years.

Alignment

Tressym tend toward the neutral side of life. They are mischievous at times but have strong loyalties to those they trust.

Size

Tressym vary from 1 and a half to 2 feet tall, have a 6-foot wingspan and weigh 20-30 pounds. Your size is Small.

Speed

Your base walking speed is 25 feet.

Keen Sense

You have proficiency in the Perception skill.

Poison Resistance

You have advantage on saving throws against poisoned, and you have resistance against poison damage.

Tressym Magic

You can cast detect poison and disease with this trait. Starting at 3rd level, you can cast see invisibility with it, and starting at 5th level, you can also cast fly with it. You can only cast these spells on yourself and at will. Once you cast a spell with this trait, you can't do so again until you finish a long rest. Charisma is your spellcasting ability for these spells.

Winged

When you would take falling damage, you can extend out your wings and instead take no damage as a reaction. You cannot use this trait if you are grappled or restrained. You also have a flying speed of 20 feet, and you cannot fly higher than 20 feet. You must not be wearing armor to use this speed.

Languages

You can speak, read, and write Common.

Feral Attack

You have the ability to bite or scratch, which you are proficient in, as an action; dealing 1D4 damage.

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