Homebrew Aja Homebrew Species Details

When wandering a old forest be aware, and look out for any creature that resembles humans. Chances are you might stand face to face with an ancient protecter who wont hesitate to use you as fertilizer as soon you start acting hostile against the forest in its presence. Though it wont mind you hunting as long all of the creature is used, hunting for sports though, is not something you should do in its presence.
                                                                                                                                                                                                                             Elaine Stamstone, botanic researcher.  

 

Born from the Forrest 
Aja is a creature that resembles humans though totally different in their mindset and construction. Aja’s are nurtured from flower seed and start their growth as a normal plant no different than the others around, at one point when the Aja seed is around five years old their core will start to develop. This core is created from amber and resembles a heart in shape and function. The creation of the core takes roughly ten years, once completed vines will begin to grow from it and form a simple muscle structure. Another 15 years will pass and Aja's body is almost complete, in this state it resembles a human without skin with green pulsing muscles. The last and shortest state can now proceed, the muscles will start to grow a thin skin looking bark that envelopes the Aja, making them almost indistinguishable from humans, after this state they are officially done growing and can be considered fully conscious creatures. Soon after the skin has been developed they start to grow hair that has any color that you can find in nature, the same goes for their eyes and skin.

Solus wanderers 

Aja prefers to live in forests as their protector, but they have to grow strong to be able to protect, therefore they often start their existence by wandering the world to learn and grow. Newer settling, an Aja doesn't care that much about society’s rules and prefers the rules of nature, which makes the Aja lean towards neutrality and rarely become good or evil.

Aja Names

Having no real culture an Aja often gain a name from its travels, the Aja doesn’t really care that much about its name and usually just have one to make it easier for other creatures to communicate with it.

Aja Homebrew Traits

Aja’s looks a lot like humans and only vary with their unusual colors.

Organic growth

You do not need to eat more than once a week if you spent at least 8 hours in the sun each day, water is still needed.
When losing a limb or getting wounded heavily, your nature allows you to regrow slowly over time regaining lost limbs.

Inniate spellcasting

You learn one cantrip from either the Cleric or Druid spell list Wisdom is your spellcasting modifier

Ability Score Increase

 Your Con goes up by 2 and wis by 1

Age

You reach adulthood at the same rate as humans but can live indefinitely until your mother Forrest is grounded.

Alignment

 Aja’s are neutral by nature and rarely evil nor good.

Size

Aja varies widely in height and build, from barely 5 feet to well over 6 feet tall. Regardless of your position in that range, your size is Medium.

Speed

Your base walking speed is 30 feet.

Languages

You can speak, read, and write Common and one extra language of your choice.

Magic Resistance

You have advantage on saving throws against spells and other magical effects.

One with nature

You have the ability to communicate in a limited manner with beasts and plants. They can understand the meaning of your words and you can understand them in return. You have advantage on all Charisma checks you make to influence them if they aren't hostile to you.
You cannot have advanced conversations with beasts and plants without using either speak with animals or speak with plant spells.

Furthermore, you gain proficiency with two of the following skills: Animal Handling, Survival or Nature

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