Homebrew Deer Kind Species Details
The Deer Kind of the forest are kind in mind, agile and quick thinking. They are at home surrounded by nature, willing to care for all animals. They combine gentle words and magical healing abilities that make them a great addition to any party.
Horns and Hooves
Deer Kind are petit humanoids with legs resembling those of deer. Their antlers range in size from about 1 foot long to great, curling display pieces easily three times that length. They often ornament their antlers with leaves and twigs, acting as a bird's nest or paint them to tell stories of their adventures.
Deer Kind Traits
Your Deer Kind character has the following racial traits.Ability Score Increase
Your Strength score increases by 2, and your Constitution score increases by 1.
Alignment
Most Deer Kind lean towards a good alignment.
Size
Deer Kind average 5 feet in height, and they have small builds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Antlers
Your Antlers are natural melee weapons, which you can use to make unarmed strikes. If you hit with them, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Deer's charge
Immediately after you use the Dash action on your turn and move at least 20 feet, you can make one melee attack with your antlers as a bonus action.
Hammering Antlers
Immediately after you hit a creature with a melee attack as part of the Attack action on your turn, you can use a bonus action to attempt to shove that target with your antlers. The target must be no more than one size larger than you and within 5 feet of you. Unless it succeeds on a Strength saving throw against a DC equal to 8 + your proficiency bonus + your Strength modifier, you push it up to 10 feet away from you.
Natural Soul
You have proficiency in one of the following skills of your choice: Nature or Animal Handling.
Languages
You can speak, read, and write Common and Sylvan.
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