Homebrew Slime Species Details
Slimes - otherwise known as Awaken Oozes - are a sentient form of Ooze, one made with thoughts, emotions, feelings, and organs. Slimes have a gelatinous outer body, which is typically takes the shape of the race they first saw when they were born. Their form isn’t very solid, so it typically has bits and pieces dripping off back into itself, but the illusion is believable enough. The ooze has a consistent colour that’s decided by its creator. This colour makes up the entire body.
A slime is created by someone who has learned a form of transmutation mixed with a form of necromancy. The transmutation forms the gelatinous body of the slime, while the necromancy gives the slime its invisible and intricate nervous system and system of energy production.
Slimes still require food to function, however, and their inner nervous systems activate on the slime’s command, releasing an acidic form of slime to digest the food.
At the center of the nervous system is what is commonly known as the “life orb”. The life orb is what keeps the nervous system functioning, much like the brain or heart. The life orb is a glassy crystal orb containing blood and other essentials. When the orb is destroyed, the ooze cannot be brought back by any means short of a true resurrection or wish spell.
Slime Traits
As a slime, you gain the following features.Ability Score Increase
Your Dexterity score increases by 2, and your Constitution score increases by 1.
Age
Slimes don't necessarily have an age they mature at, it depends on the amount of water they’ve had recently. Slimes do not age and cannot die of age.
Alignment
Slimes don't have any particular tendency towards good or evil, and law or chaos. Although they do often choose the same alignment of a person they associate with.
Size
Slime’s height depends on the amount of water they've had, standing from 4-7 feet tall depending on their water content. Your size is medium.
Speed
Your base walking speed is 30 feet.
Gelatinous Form
If a creature tries grappling you, they have disadvantage on the roll. You can easily mold your body to fit through small spaces up to 6 inches wide. You can also transform your body to appear as a humanoid size medium or smaller, however, you maintain the same colouration as your normal slime form, and the same general characteristics. You have advantage on saving throws against being poisoned, and you have resistance to poison damage. You are vulnerable to cold damage.
Puddle of Slime
Once per long rest, you can create a 10-foot-radius puddle of slime originating from you. This area is considered difficult terrain to all creatures except for you. This slime doesn’t follow you around, and disperses after ten minutes. This feature changes your height to 4 feet once you use it.
Ooze
You count as both humanoid and ooze.
Languages
You can speak, read, and write Common and Aquan.
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Posted Feb 12, 2020There is a variant rule you can add if you so wish to. When a spell such as Detect Magic is cast on the slime, it will show a sense of transmutation and necromancy magic. Using dispel magic doesn’t do anything, however.
Another variant rule you could also use to flavour your slime is as follows: when your cumulative physical stats (Strength, Dexterity, Constitution) is higher than your cumulative mental stats (Intelligence, Wisdom, Charisma), that would indicate that your slime was more than likely created by a necromancer, as the necromancy energy you radiate is more powerful than the transmutation energy emanate. The opposite is true if your mental stats are higher than your physical stats.
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Posted Feb 12, 2020And yes, I do realize the typos I made in the original text. Too bad I can’t edit now ¯\_(ツ)_/¯