Homebrew Froz Species Details

Tall and hefty, Froz have a big body connected to disproportionally slim arms and legs. Results of wild experiments, they aimlessly wander around the world, searching for food and entertainment, while trying to make something of themselves. They have a clouded mind and it is difficult for them to form a clear thought, as their simple brain is not fitted for the artificially implanted complex system of ideas, morals and emotions they can feel; as such, the most empathetic Froz can be at the same time the most cruel in battle. Defining themselves and silencing their confused mind is the goal of most Froz wandering the world.

Froz Traits

As a Froz, you gain the following traits.

Amphibious

While underwater, you can breathe as normal.

Jumper Legs

Your jumping distance is doubled, and you don't need to move before making a long or high jump. Furthermore, when you take falling damage you can subtract up to half your constitution score from the total damage.

Snapping Attack

If you hit a creature with your Tongue and the target creature size is smaller than you, you can force it to succeed on a strength saving throw (DC 8 + your proficiency + your constitution modifier) or be swallowed by you. While swallowed in this way, the creature is restrained, and it takes 2d6 acid damage at the start of each of its turns. You can swallow only one creature at a time, and if, during a turn, you take more than 10 points of damage from it, you have to succeed on a DC constitution saving throw equal to the damage taken or regurgitate it. If a creature dies while you are swallowing it, you are fed for the day. After using this feature, you can't use it again until your next short rest.

Wanderer

You have proficiency in one of the following skills of your choice: Animal Handling, Medicine, Nature, or Survival.

Tongue

Your tongue is a natural ranged weapon, which you can use to make unarmed strikes against targets within 20 feet of you. If you hit with it, you deal bludgeoning damage equal to your Constituion modifier, instead of the bludgeoning damage normal for an unarmed strike.

Ability Score Increase

Your Constitution, Strength and Dexterity scores each increase by 1, and your Intelligence score decreases by 1.

Age

Frozs reach adulthood in 3 years and live less than half a century.

Alignment

Forzs tend toward Chaotic alignments. Their confused and simple minds make for an inability to comprehend complex ideals and laws. This does not mean that randomness dominates their character, but that more often they follow their gut than complex plan or ideas.

Size

Frozs are tall, tending towards 7 feet tall. Your size is Medium.

Speed

Your base walking speed is 30 feet, and you have a swimming speed of 30 feet.

Languages

You can speak, read, and write Common and one extra language of your choice. Frozs typically learn the languages of other peoples they deal with, giving it a particular raspy accent given by their unique set of vocal chords.

Previous Versions

Name Date Modified Views Adds Version Actions
10/8/2019 8:33:05 PM
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10/8/2019 8:40:41 PM
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1.5
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10/8/2019 8:43:07 PM
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1.6
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10/10/2019 3:24:01 PM
22
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3/7/2020 3:10:52 PM
45
1
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