Homebrew Worgin Species Details
Physical Description
The fur of the wogin ranges from that of the wolf to that of the fox. They stand anywhere from 5 to 7 feet tall and weigh anywhere from 200 to 250 lb. They have sharp claws and teeth like that of a canine. The eyes of the wogin typically look like that of a wolf but their are variations. Unlike the canines that they look like they do not have a tail.
History
The exact origin are not certain even by the worgin them selves, nor is the length of their existence, it is thought they have existed for at least 300 years. Rumors say that, log ago, there was a community of humans and elves attempted to harness transformation magics for their own purposes. In their efforts to distill down the moon's effects into a profitable concoction, they offended a lunar deity. For this, all of the villagers were cursed to forever be transformed into the ghastly wolf like creatures they are know.
Society
Rejected by most other races, and often accused of being a bad omen, they will form small insular tribes or villages, with a hierarchy resembling a hunting pack of wolves. Despite their stigma, they are not too dissimilar from their ancestors. They have a variety of alignment, like humans and elves, though that most societies rejection often sways them from good. Their attitudes are often similar to the wolf; they are fiercely loyal, slow to forgive, and very territorial.
Worgin Names
The worgin names are similar to human names. Elven names are not uncommon.
Worgin Traits
Lupin like traitsAbility Score Increase
All ability scores each increase by 1.
Full Run
If you have nothing in your hands you can choose to run on all fours, increasing your base walking speed to 50.
Darkvision
You can see in dim light with 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Claws
Your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 2d4 + your Strength or Dexterity modifier, instead of the bludgeoning damage normal for an unarmed strike. You also have a climbing speed equal to your walking speed.
Keen Senses
You have advantage on Wisdom (Perception) checks that rely on hearing or smell.
Furry Body
Your fur allows you to withstand the cold. You’re acclimated to Extreme Cold, as described in ch 5 of the DMG.
Professiont artis
You are proficient in one artisan tool of your choice.
Lanuages
You can speak, read, and right Common and Sylvan.
Canine Speak
You can speak to wolves, and others of the canine variety. You have advantage on animal handling checks with canines.
Previous Versions
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2/22/2020 12:44:27 AM
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Coming Soon
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