Homebrew Everborn Species Details

Everborn are an ancient race of people from a time long forgotten in the lands of Nordane and beyond. Some thought they were extinct and only now lived in the blood of Glints. They have survived in the harsh northern land's known as Warendane, or The Rim of the World. They are a race of pure magic and the last known focus of arcane power in the world.

Elegant and Striking

With their long and graceful forms the everborn seem like an alien race to those not used to their company. With skin ranging from pale blue to deep blueish tones and their naturally occurring almost engraved looking body markings, and long pointed ears, they feel like a race of people not meant to be seen by mortal eyes.

Standing around 6 feet tall or more they tower over some other races. They can have anywhere from white to black hair and sometimes even more vibrant colors like teal or bright blue tones. They tend to comes in all shapes and sizes from thin to towering masses of muscle for both the male and female forms.

Ageless to Some

Everborn can live anywhere from 600 to 1200 years depending on use of magic and either keeping it for themselves or using it in battle or life. Arcane power is a life force for these people and the more it is used the faster they age. Some will go so far as to horde power from any source they can find to prolong their life almost indefinitely. Those that choose to live a long life tend to stay away from people and live in secluded places or towers to drink the nectar of mana into themselves.

Most everborn enjoy life and the company of others. They enjoy games and all sorts of entertainment, using magic to entertain themselves and others. They read a lot and are prone to even explore their sexual side with abandon. They don't take partners for life very often but are usually more open about love.

Everborn Names

Everborn are given names at birth that are chosen by a high priestess or someone of renown in their tribe or town. The name is given by reading the markings they are born with. Some will be given a name based on the design style or a particular pattern that is noticed by the higher being performing the ritual.

Family names are old and follow either a royal heritage or tribal distinction like a job title or calling.

Male Names: Thorn, Sarcome, Dresdorn, Harkem, Sworn, Vesimor, Farn

Female Names: Tosha, Merigold, Guinevere, Yanel, Merida, Nessia

Family Names: Braydor, Daprin, Rinscorn, Geribal, Hallstein, Crag

 

Everborn Traits

Your everborn character has a variety of natural abilities, the result of thousands of years of everborn refinement.

Cold Weather Adaptation

everborn have adapted to the harsh climates of the Rim of the World and as such feel no ill effects from the cold. Because of this adaptation they have a natural resistance to cold effect of all kinds.

Ability Score Increase

Your Intelligence score increases by 2 and your Dexterity score increases by 1.

Age

Although everborn reach physical maturity at about the same age as humans, the everborn understanding of adulthood goes beyond physical growth to encompass worldly experience. An everborn typically claims adulthood around the age of 100 and can live to be 1200 years old or more.

Alignment

Everborn love freedom, variety, and self-expression, so they lean strongly toward the gentler aspects of chaos. They value and protect others’ freedom as well as their own, and they are more often good than not.

Size

Everborn range from under 5 to over 7 feet tall and have all kinds of builds. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Darkvision

Accustomed to the long winters of Warendane, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Keen Senses

You have proficiency in the Perception skill.

Arcane Ancestry

You have advantage on saving throws against being charmed, and magic can’t put you to sleep.

Siphon

Everborn don’t need to sleep. Instead, they siphon the surrounding arcane energies, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “siphon.”) While siphoning, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.

Languages

You can speak, read, and write Common and Evernorn. Everborn is fluid, with subtle intonations and intricate grammar. Everborn literature is rich and varied. Many bards wish to learn their language so they can add Everborn ballads to their repertoires.

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