Homebrew BioMutant Species Details
BioMutants have developed their own cities and social circles, and while they tend to avoid "larger" races do appear commonly in most large cities as well and travel across the land often. Often independent, they are slow to form bonds with other races, but are capable of intricate and detailed relationships as much as anyone else. They have very high intelligence, are very gifted with magic and science, and often have high dexterity, but are not commonly considered strong, but can also be extremely charismatic.
BioMutant Traits
BioMutants have been gifted several strong abilities.Darkvision
Due to their genetic manipulation, they have extremely keen eyesight, and can see even in the complete absence of light, and as well in low or dim light as they can in bright light. Some BioMutants' vision actually suffers in bright light as opposed to in the dark, and prefer to be nocturnal.
High Intelligence
They have been specifically engineered to be extremely intelligent and inventive, and have lead the way when it comes to many scientific and engineering breakthroughs, being the first race to master anti-grav engines.
Improvisation
BioMutants, with a bit of experience, can fashion a weapon out of nothing, fashion clothes out of scraps, or create armor if given a few materials. While BioMutants tend to avoid wearing metal, they can adapt and change rapidly and quickly to all forms of armor.
If they do not have a weapon equipped, a player can create a weapon from nothing by spending one action rummaging for supplies. The type of weapon fashioned will be at the DM's discretion.
If they do not have armor equipped, a player can create armor by spending one action rummaging. The type of armor fashioned will be at the DM's discretion.
Evasion
A BioMutant can evade all damage from area of effect attacks by using a reaction to move up to 20 feet away from an attack, or can use their reaction to completely dodge incoming damage. This reaction can only be used once per player's turn.
Enhanced Ability
At level 12, a BioMutant can choose to enhance one ability score of their choice by 3.
Languages
Biomutants are extremely smart and can easily learn and master other languages. They begin with the knowledge of three languages of your choice.
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