Homebrew Animated Glove Species Details
Animated Glove
Once a living creature, the soul is now bound to five-fingered glove. (Materials may vary)
Animated Glove Traits
Gloves TraitsJust a Glove
To most creatures, you appear as an average-everyday-normal glove. When prone and unmoving, creatures will believe you are a glove. In many ways, you are just a glove.
Glove Immunities
As a glove, you are immune to disease, poison, and exhaustion because you are a glove.
Advantages to being a Glove
You have advantage on stealth and sleight of hand ability checks because you are a glove.
Somatic Cantrips
As a glove, without a voice or way to carry components. You are only able to use somatic spells. You may choose one somatic cantrip that you have learned because you saw some magic user do it before and you kept practicing it until you were really good at it.
Level 1 Somatic Spells
At Level 1, you may chose one Level 1 Somatic-only Spell.
Level 3 Somatic Spell
At Level 5, you may chose one Level 3 Somatic-only Spell.
Level 5 Somatic Spell
At Level 8, you may chose one Level 5 Somatic-only Spell.
Level 8 Somatic Spell
At Level 10, you may chose one Level 8 Somatic-only Spell.
Somatic Range Extension
If you travel with a magic using creature, they may use you as way of extending the range of their spells that require somatic movements. As long they have the necessary components, are able to verbalize, and you, the glove, are in visual/audible range of the spell caster, and they have taught you, the glove, that somatic movements necessary to cast the spell. The precise somatic movements can be learned during a short rest.
If you, the glove, are not willing to be a magical range extender, you may chose not to cast the spell.
Glove Carry Capacity
As a glove, you can only carry items that can be worn on the fingers or wrists. (Ex. rings and bracelets)
Nothing may enter the glove. Your soul is in there. A strong magical field prevents anything from passing through the opening. The inside of the glove appears empty.
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Posted Jun 14, 2020popopopopop
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Posted Jul 1, 2020Seems like a really fun idea the most useful class for this would-be monk tho which limits the player and I'm guessing cause I couldn't see it within your text that the only way to heal is Physical repair or Mending which the glove can't gain as it is only able to do somatic so you are dependant on your allies making you a burden but again you buff spell casters so depending on a few things it might be really good or really bad. pls clarify on the healing part if you can
Oh and how fast is it able to move cause I would guess by the fact that it walks using fingers about 15 ft. to 20 ft. but idk