Homebrew Efreet Species Details
Vain Wishes and Power
The Efreet are infamous, legendary beings rumored to grant the most impossible of wishes but in reality, they are deceptive, cunning, and cruel to the point of ruthlessness. They despise being forced into servitude by mortals and other powerful entities alike, preferring to be the ones being served. They are fiery tyrants that abuse their might in vast shows of vain military prowess upon the planes and those that they cannot subjugate, they trade with - finery and jewelry are often traded for slaves and information. With their mercantile charisma, they are quick to make friends but even quicker to make enemies as their mercurial nature often gets the better of them. They are relentless in the pursuit of vengeance against creatures that have wronged them and harbor these ill feelings of revenge for centuries. Efreet doesn't see themselves in this negative light, however, and regard their race as fair and orderly, even as they admit to an enlightened sense of self-interest. They see themselves as having a noble character and give themselves elaborate titles to make them appear more impressive.
Like the Devils, they similarly appear like, mortal mages and wizards have a tenancy to try and enslave efreet to harness their considerable power. Such binding, while of a very different nature than that involved in the binding of devils, is equally difficult, and just as likely to result in the wrath of the bound creature, should the attempt end in its escape.
"The concept of power to beings such as I is sure to be alien to you, and hard to understand. For example, when my kind decides to grant one of yours a wish, it is our way of showing our total superiority over you. It shows that the things you desire most, are things that we see as detritus and can freely discard. Thus, our race has transcended yours one thousand fold.”
----- Kimzahn al-Bensir, Keeper of the Bronze Lamp of Ar-Ramlan
A Regalia of Fire
The Efreet adorn themselves in the regalia of fine silk caftans and damask robes drape their magma-red or coal-black skin and their ceremonial armor and weapons in times of war are exquisitely crafted. They are infamous for their wealth as they bedeck themselves in brass and gold torcs, chains, and rings, all glittering with jewels. Their desire for acquisition through war and trade has allowed them to amass wealth, rarely seen before across the planes and their cities are the envy of many a race. The Efreet are humanoid in appearance. They are tall, generally reaching heights of eight feet and they are well-muscled and have red or black bodies that are always burning and are said to be made of basalt, bronze, and solid flames. For this reason, many resemble the devils that reside within the Nine Hells of Baator and are often mistaken for them, coincidentally the Efreet have many dealings with the Devils of Hell and are a regular denizen of their infernal domain. Viziers and Magi of the Efreet are said to be able to envelop themselves in black acrid smoke and disappear in plumes of heat, while their downfalls are heralded by intense fire and a crack of flame.
From their City of Brass
Most Efreet reside on the Elemental Plane of Fire, either in great domed fortresses of black glass and basalt surrounded by churning lakes of fire, or within the fabled City of Brass, the shining beacon for trade and commerce throughout the planes that beckoned many travelers to its bazaars, souks, slave markets, and metal crafters. Behind closed doors, the efreet of the City of Brass has had trade links with the Devils. Numerous portals to the Nine Hells of Baator, hidden from sight, allowed frequent trade of slaves and information between the Efreet and Devils, the Efreet are often seen throughout Baator, ambitious and hungry with avaricious eyes. They are only tolerated for as long as they are useful to the Dukes and Barons of Hell. Additionally, Efreet military outposts thronging with their minions and slaves can be found scattered throughout the planes. On the Material Plane, Efreet dwells in fiery regions such as volcanoes and the burning expanses of the world's deserts and are often seek out by the greedy in hopes of having their wildest wishes granted.
Efreet Names
Efreet names are exceedingly long and contain history and respectful details of lineage, titles of grandeur are often taken in attempts to make themselves appear more impressive. When interacting with lesser creatures or other races, they will normally take on a simpler name.
Efreet Names: Bhesmosul al-Sadin-Ben, Dooshid al-Hariq-Fasheed, Imran al-Bensir, Essirhool Musan-bal, Saadem al-Haanbaliz, Muzhom al-Hahali-Jinda, Urshiq al-Syriluq, Mamlu al-Yemsol, Jainqosh al-Banaresh, Rashleed Hasamujdeen, Kabulir al-Gelsiq.
Efreet Titles: The Trader of the Northern Fire, Conqueror of the Volcano of Bronze, Keeper of the Mercurial Flame, Bringer of the Lava Tempest, Master of Gold and Silver, Father of the Magma Fountains, Lord of Cinder
Efreet Simple Names: Jubi, Khazan, Ulmosid, Saadim, Solomon, Abbad, Manaf, Aman, Bakir, Bakher, Farhit, Furkan, Hamid, Illyas, Idris, Jalal, Aldin, Hanziz.
Efreet Traits
Your Efreet character has the following racial traits.Ability Score Increase
Your Constitution score increases by 2 and your Strength core increases by 1.
Age
Efreet are immortal with some being thousands of years old.
Alignment
Efreet is deceptive, cruel and cunning, controlling a vast amount of slaves, they, however, regard themselves as fair and orderly, even as they admit to an enlightened sense of self-interest. As such they tend to be Lawful Evil.
Size
Efreet is between 7 and 8 feet tall and weigh between 350 and 450 pounds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Burning Desire
You know the produce flame cantrip. Once you reach 2nd level, you can cast the burning hands spell once with this trait as a 1st-level spell, and you regain the ability to cast it this way when you finish a long rest. Charisma is your spellcasting ability for these spells.
Walking in Smoke
You can cast the gaseous form and smoke missile spell once with this trait. Taking the form of a cloud of black acrid smoke. It requires no material components, and you regain the ability to cast it this way when you finish a long rest. Charisma is your spellcasting ability for this spell.
Born of Fire
You are immune to fire damage.
Languages
You can speak, read, and write Common, Abyssal, Primordial, Ignan, Infernal, and one extra language of your choice.
Previous Versions
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3/5/2020 2:05:34 AM
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3/6/2020 12:37:38 AM
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