Homebrew Cyborg Species Details

     Mechanical Hybrids

Cyborgs are humans who are part machine, either out of choice or necessity. They eat, drink, think, and feel emotion like humans, though often in a less intense way. They have the physical characteristics of humans, but live longer and may have increased physical capabilities.

     Cyborg Names

 A cyborg's name is its name from before it became a cyborg, but sometimes with a spin added to it, like "Steelskin", or "Ironheart".

Cyborg Traits

Cyborgs have a body of flesh and steel.

Age

Cyborgs mature at the same rate as humans but can live to be longer.

Ability Score Increase

You have +1 to two of either Strength, Constitution, or Intelligence.

Alignment

Like humans, cyborgs' alignments can fall anywhere.

Size

Your Size is Medium

Speed

Your base walking speed is 30

Languages

You can speak Common and one language of your choice

Metal Skin

Without armor, your AC is equal to 10 + your Dexterity modifier.

Water Vulnerability

At the beginning of your turn, if you are in contact with water, you must make a Constitution save with DC5. If you fail, you take 1d4 necrotic damage.

Steel Strength

You count one size higher when determining your carrying capacity and the weight you can carry, push or lift

Boimechanical Healing

You are proficient with Tinker's Tools. One can make an Intelligence (Sleight of Hand) check instead of a Medicine check to attempt to stabilize you. Additionally, they can use Tinker's Tools add their proficiency bonus to this check.

Previous Versions

Name Date Modified Views Adds Version Actions
3/6/2020 3:31:20 PM
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