Homebrew Cyborg Species Details
Mechanical Hybrids
Cyborgs are humans who are part machine, either out of choice or necessity. They eat, drink, think, and feel emotion like humans, though often in a less intense way. They have the physical characteristics of humans, but live longer and may have increased physical capabilities.
Cyborg Names
A cyborg's name is its name from before it became a cyborg, but sometimes with a spin added to it, like "Steelskin", or "Ironheart".
Cyborg Traits
Cyborgs have a body of flesh and steel.Age
Cyborgs mature at the same rate as humans but can live to be longer.
Ability Score Increase
You have +1 to two of either Strength, Constitution, or Intelligence.
Alignment
Like humans, cyborgs' alignments can fall anywhere.
Size
Your Size is Medium
Speed
Your base walking speed is 30
Languages
You can speak Common and one language of your choice
Metal Skin
Without armor, your AC is equal to 10 + your Dexterity modifier.
Water Vulnerability
At the beginning of your turn, if you are in contact with water, you must make a Constitution save with DC5. If you fail, you take 1d4 necrotic damage.
Steel Strength
You count one size higher when determining your carrying capacity and the weight you can carry, push or lift
Boimechanical Healing
You are proficient with Tinker's Tools. One can make an Intelligence (Sleight of Hand) check instead of a Medicine check to attempt to stabilize you. Additionally, they can use Tinker's Tools add their proficiency bonus to this check.
Previous Versions
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Coming Soon
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