Homebrew Half-Lich Species Details

The young elven wizard paces the floor. Dressed in apprentice robes, he looks frustrated. Suddenly, he tears the large, pointed hat off his head and throws it to the ground. The wizard falls to his knees, stifling a sob. Wiping the tears away with one hand, he removes his rounded glasses in the other. 

“You’re a L-Lich! My own mother! What else have you been h-hiding, Selene? Any more secrets?” He stutters with almost every word, trying to speak through his tears. 

“And what does that make me? Half-Lich?!”

Some people are unlucky enough (or lucky, depends on how you look at it) to be born into a world with a lich as your mother- accomplished through unnatural means. You inherently have strong magic abilities, which can materialize at a young age. Many Lich-Mothers may choose to keep it a secret, due to fear of rejection or internal reasons. 

As a Half-Lich, you have an unnaturally long life for your race of appearance. You usually take after your father's race's appearance, although there are rare occasions of Lich-Children looking like their mothers. 

 

Half-Lich Traits

As a Half-Lich, you have racial advantages and disadvantages.

Innate Spellcasting

You know Chill Touch naturally. 

Stable Mind, Unstable Body.

Your INT and WIS scores increase by 2, while your STR score decreases by -2.

Age

Lich-kin mature at the same rate as their parent's original race, but stay alive much longer than those of mortal ken. 

Alignment

Half-Lich children, more often than not, end up following in the footfalls of their parents. They tend to be on the Evil spectrum, but it's not uncommon for a Lich-Kin to be Neutral or even Good. 

Size

You grow to the size of the original race your mother was. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Darkvision

Thanks to your Lich blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Uncharmable.

You have advantage on saving throws against being charmed, and magic can’t put you to sleep.

Skill Versatility

You gain proficiency in Charisma and one other skill of your choice. 

Languages

You can speak, read, and write Common, Elvish, and one extra language of your choice.