Homebrew Feran Species Details
Ferans are a race of small foxlike humanoids, with large ears found in the Howling Sands, a desert region consisting of sand dunes, savannas, and rocky canyons. They are a very secluded people and little is known about them to outsiders at this point in time. Their society appears to be one of a tribal nature, living in remote villages with shamanistic reverence for nature and magic.
History
At some point in the past, Ferans were enslaved to the Scaraks, an insectoid race that also inhabit the Howling Sands. The grand works of Scarak society were built using Feran slave labor and resources collected by Feran slaves. It is unknown how the Ferans eventually achieved their liberation from the Scaraks, however the fact that they seem to be very proud of their freedom suggests that it was achieved "the hard way", possibly through armed rebellion or revolution.
Culture
Ferans wear metal bands on their wrists, inscribed with the elemental rune of air/wind (the symbol of freedom), to remind them of their past slavery.
Ferans live in villages of tents and huts, made of hide and bone. Older, more experienced Ferans may become Shamans, defenders of the village. Shamans typically wear skull armor: armor made out of wood and bones, topped off with a skull worn as a headdress.
it is unknown whether there are still Feran slaves, or if there are still hostilities between Scaraks and Ferans, either as a formally-declared war, or as a form of cultural stigma toward the others' society.
Feran Traits
Your Feran character has a number of traits both inborn and diligently taught to them from a young age by village elders.Ability Score Increase
Your Dexterity score increases by 2, and Charisma scores increase by 1.
Age
A Feran reaches adulthood at the age of 20 and generally lives into the middle of his or her second century.
Alignment
Ferans, living in harmony with nature in tribal societies and having been enslaved in the past, have little regard for rules and highly value freedom, and so are less likely to be of lawful tendencies and more towards neutral and chaotic, whether good, evil, or in between.
Size
Ferans stand between 4 and 5 feet tall and average about 100 pounds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Lucky Dog
When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
Feral Bravery
You have advantage on saving throws against being frightened.
Foxes' Talent
In the Sleight of Hand and Perception skills you have proficiency.
Bite
Your canine teeth are a natural weapon, which you can use to make unarmed strikes. If you hit with it, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Darkvision
In the dark, you have keen senses. The features of a Feran's senses are you have the capability to see in dim light within 60 ft of you. But you have no capability to discern color in the darkness, only shades of gray.
Canine Senses
You gain advantage on Perception checks that rely on sight and smell.
Languages
You can speak, read, and write Common, Beast Speech, and one other language of your choice. If not using a setting with multiple beastfolk races, you can substitute Beast Speech for Sylvan.
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