Homebrew Elemental Species Details

“I was put into existence exactly 245 years, 64 days and 14, no 16 Hours ago. This might seem like a lot, for Humans or other short lived creatures, but trust me I’m one of the youngest I know.”

  - Raxum, to a rather annoyed Human companion.

Elementals tend to be very nice and caring towards races with a shorter lifespan than 200 years and consider themselves the oldest beings in existence. They call themselves “Protector of lives”, mainly because they have a near infinite lifespan and can only die of injuries or other outer factors. If a Elemental dies his energy vanishes into a so called energy dimension and is used to create a new elemental. Due to this “reanimation” Elementals cant reproduce and wont grow or shrink in population as long as this dimension exists. After a new Elemental is created, he is summoned into one of the infinite universes and can start his duty as the protector of life.

Protector of Life

Most Elementals that exist, exist for the sole purpose to Protect every possible form of mortal intelligent life, so they mostly will destroy anything that threatens the race they want to protect. The negative side is that most Elementals are very confident and have to always assure others that they are the oldest beings in the universe and that they will protect them from any danger.

Internal Memory

The Memory of an Elemental usually is very accurate and most can even remember the first things they saw after they have been created, even though they don’t have the ability to speak or to fight yet. A Elemental can learn fighting very easly but not many like being tutored or told what to do so they often just teach themselves after they reach their 20 year of age. Every Elemental has a special Energy source in his head, that represents his Element and saves all Memory and Mechanical commands. If this source of energy gets destroyed or damaged the Elemental either dies or gets serious amnesia or motorical defects such as the unability to move some of his limbs, see or speak etc. If an Elemental Feels any emotion his eyes (Energy source) slightly change color, depending on the elemental it is extremely noticeable or almost unnoticeable, for example if he’s angry his eyes will get slightly red, if he is happy they become green. These mood colors vary from elemental to elemental, but usually are:

red for anger, green for happiness, blue for self confidence and yellow for embarrassment

One thing every Elemental Remembers is the appearance of their so called “creator”, a small shiny “orb” of pure light.

Forms of Energy

Elementals are made up of the Element they inherit and can use this to cast a unique Spell, once they used that spell they have to do a long rest to use it again.

There are 3 types of Elementals: Animalic, Spiritual and Bipedal.

Animalic: looks like a animal or creature and usually is faster and possesses more agility than the other forms

Spiritual: have a similar appearance to djinns or ghost and have great memory and generally are very wise

Bipedal: look similar to Humans or Elves and are stronger and more durable than the other forms

Feelings

Almost all Elementals have feelings and emotions just like normal beings and they can even fall in love sometimes, but they also have the urge to protect living things. This urge has been implanted into them by their creator. Due to the fact that they don’t really get born or live in families, they don’t have a society. Depending on what race they swear to protect, they develop likings and hatred.

Elemental Traits

 

 

 

  Ability score increase. your Charismatic score increases by 1 and depending on your sub-race your Inteligence (Spiritual), Dexterity (animalic) or Strength(Bipedal) increases by 1

  Age. Elementals don’t really have any age restriction, they cant be killed by age, but by any other damage or specific elemental attacks or damage

  Alignment. Elementals are with any living things no matter if good or evil, but they usually bond with a whole race or group to protect. Very few live or hunt alone

  Size. Animalic Elementals are the only ones that aren’t Medium sized and are the size of the creature they represent, bipedal- and Spiritual Elementals are of medium size

  Speed. The walking speed of Elementals is 30 except of Animalic Elementals which have a speed of 35. Spiritual and Bipedal Elementals can slightly hover giving them a +1 Bonus to anything related to climbing, jumping or crossing over anything.

  Languages. You can speak common and Primordial without problems

  Elemental. The Type of Elementals is well, Elemental

  Energy Body. Due to the fact that your complete Body is made out of Energy you can cast a specific Spell depending on your Element, every long rest.

For some examples (feel free to change or make your own):

Element

Spell

Plant

Shoot 3 seeds that explode on impact and poison the enemy with a organic, gas

Earth

Create a pillar of dirt 2 meters high and 1 meter across making a sound hearable in a 5 meters radius

Stone, crystal

Shoot a burst of 5 shards of sharp stone/crystal that do piercing (stone) or slicing (crystal) damage

Sand

Create a storm of sand in a 5 meter radius around you making it hard to hit you and giving a movement penalty to anyone in this area

Metal

Create a strong layer around your body that reduces the direct damage dealt to you

Glass

Reshape your hands/limbs (lasts until it is used again)

Water

Shoot a burst of hot water

Ice

Create a weapon made from ice to defend, throw or attack with (is about as strong as a wooden weapon)

Steam

Create a cloud of steam that basically makes you invisible (because you’re made of steam too

Acid

Throw a ball of acid reducing armor and damaging anyone that comes in contact with it

poison

You can coat anything in poison by dipping it into your hand

Elemental Traits

Elementals can be anything, from spellcasting wizards and ravaging barbarians to stealthy ninjas and accurate archers, but they generally aren’t very aggressive and mostly try to protect rather than attack

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