Homebrew Draugaryain Species Details

Mostly extinct, the Draugarya are of ancient blood. They derive from the wolf goddess Kuzina, giving them their shapeshifting abilities and their natural proficiency with magic. When in their humanoid form, a Draugaryain has wolf-like ears atop their head, and fur running down their shoulders and spine, which links up with their tail. Their pupils are slit, giving them the ability to see in the dark. With small fangs and sharp nails, they can be dangerous when angered. While in their more natural form, a Draugaryain becomes a wolf the size of a lion. Their fur glistens and swirls with ethereal silver, and they become immune to all types of magic. Spells and traps will bounce off of their fur while they run in for a killing blow. Once, the Draugaryain was naturally a wolf, and their humanoid form hard to maintain, however over time and evolution, these roles reversed. They were hunted down for the silver in their fur, thus creating generations that had a hard time of staying in their wolf form. They are now only able to hold their wolf form for a few days before they have to return to a humanoid to regain energy. Once a mighty and feared race, the Draugarya are now small and scarce. It is said to be either a sign of good luck, or a bad omen, when crossing paths with one. One can only pray and hope, that they bring good fortune. 

Draugaryain Traits

An ancient wolf hybrid, the Draugarya are shapeshifters. They have two forms, humanoid, and that of a large wolf.

Wolf's Blood

Depending on your level, you can maintain the form of a wolf that is the size of a lion. While in this form, you are immune to all types of magic; spells and traps will bounce off your fur. You automatically gain +5 armor class and 1d4 hit points. You have two main skills in this form; your bite and claws. If you successfully bite a creature or player, you inflict 1d8+6 piercing damage. If you successfully slash a creature or player with your claws, you inflict 1d6+4 slashing damage. Every two levels these attacks go up by one die.

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