Homebrew Satyr Species Details

History 

Satyrs are creatures who were created long ago, by a forgotten god of wine, pleasure, and parties. They have always loved the physical pleasures of life, such as drinks, women (or men), and wild parties. Due to this, they are mentioned throughout history, wherever as barbarians who are drunkards, protectors of pleasure itself, or signs of fertility.

Society

Satyrs have absolutely no society of their own. Instead, they travel to other societies to try and have infinite parties.

Relationships 

Satyrs are typically both liked and disliked by many races, liked due to their neutral natures and goodwill, but disliked due to their chaotic natures and love of parties. Dwarves, however, have a very large affection for Satyrs, and it is considered an honor for a Dwarven woman (or man) to sleep with a Satr.

Satyr Names 

Satyrs take on names from the same way that almost all members of the Fey do. However, they also sometimes take names from Elven, as well. Rarely, if they are honored by a society of people, or live there, they may take names from other languages, such as Common or Dwarvish.

Satyr Traits 

Ability Score Increase. Your Dexterity and Charisma scores increase by 1.

Age. Satyrs have the same lifespan as humans,  considered mature only by 12.

Alignment. Satyrs' love of parties makes them very often Chaotic, and due to them typically not caring for who is throwing the parties, they are also typically Neutral

Size. Satyrs are typically slightly shorter than most humans, being around 4'6-5' tall. Your size is Medium.

Speed. Your base walking speed is 35 feet.

Magical Luck. If you get a 1 on a saving throw against a spell or magical effect, you may reroll your saving throw, taking the new result even if it's a 1.

Natural Party-goers. You have proficiency in Performance.

Languages. You can speak, read, and write Common, and your choice between Elvish or Sylvan.

 

Satyr Traits

Get yourself a man who's always horny in every way.

Ablities and Other Natural Traits

ability Score Increase. Your Dexterity and Charisma scores increase by 1.

Age. Satyrs have the same lifespan as humans, however, they are considered mature only by 12.

Alignment. Satyrs' love of parties makes them very often Chaotic, and due to them typically not caring for who is throwing the parties, they are also typically Neutral

Size. Satyrs are typically slightly shorter than most humans, being around 4'6-5' tall. Your size is Medium.

Speed. Your base walking speed is 35 feet.

Magical Luck. If you get a 1 on a saving throw against a spell or magical effect, you may reroll your saving throw, taking the new result even if it's a 1.

Natural Party-goers. You have proficiency in Performance.

Languages. You can speak, read, and write Common, and your choice between Elvish or Sylvan.

 

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