Homebrew Alkrein Slime Species Details

Good survivability and a surprising offence.

Blindsight

You can see around yourself up to 60ft. You are blind beyond this range. You are also immune to Blinded condition.

Immortal Nature

You might enjoy the feeling of eating and drinking but you don't need it to survive. Even though you don't need sleep, you need to spend 8 hours without strenuous activities to benefit from a long rest.

No Arms or Hands

With no limbs or appendages, the slime cannot wield or hold items or weapons.

Damage Resistance

The slimes liquid-like body helps to regulate harsh temperatures so that it can live in most environments. 

Inhuman Reflexes

The slime's liquid-like body allows the slime to bounce and avoid attacks better than other creatures could.

Telepathy

You can speak to a creature within 30ft. of you and it understands you so long as it understands any language at all.

Unending Breath

You can hold your breath indefinitely while you’re not incapacitated.

Web Walker

Your gelatinous body allows you to slide off of sticky webbing.

Artificer's Lore

Whenever you make an Intelligence (History) check related to magic items, alchemical objects, or technological devices, you can add twice your proficiency bonus, instead of any proficiency bonus you normally apply.

Feat

Your soul came with knowledge of one feat.

Herbalism kit

You're body allows you to break down ingredients used with an herbalism kit that is innately inside you.

Natural Weapon

You have a natural weapon that is a water blade you fire from your body, sharp enough to cut stone at a close range.

Amorphous

Your body can squish down to fit into 1-inch wide spaces with easy. Your gelatinous body that allows you to do this also prevents you from wearing armor or using a shield.

 

Alkrein Slime Traits

You are related to other oozes and slimes in body, but your mind and soul make you different from others of your kind.

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