Homebrew Android Species Details
Androids are usually humans who were augmented with cybernetics and an explosive device. Though every race does have their android brethren.
Though most androids are made with an organic body, some are made purely out of robotics. These too can be any race and has a bomb inside their chest.
Android Traits
AndroidAbility Score Increase
Your Constitution score increases by 2, and Strength score increases by 1.
Age
A typical Android is between two and thirty years old. The maximum Android lifespan remains a mystery; so far, Androids have shown no signs of deterioration due to age. You are immune to magical aging effects.
Alignment
Most warforged take comfort in order and discipline, tending toward law and neutrality. But some have absorbed the morality, or lack thereof, of the beings with which they served.
Size
Your size is Medium. To set your height and weight randomly, start with rolling a size modifier:
Size modifier = 2d6
Height = 5 feet + 10 inches + your size modifier in inches
Weight in pounds = 270 + (4 × your size modifier)
Speed
Your base walking speed is 40 feet.
Constructed Resilience
You were created to have remarkable fortitude, represented by the following benefits:
- You have advantage on saving throws against being poisoned, and you have resistance to poison damage.
- You don’t need to eat, drink, or breathe.
- You are immune to disease.
- You don’t need to sleep, and magic can’t put you to sleep.
Integrated Protection
Your body has built-in defensive layers, which can be enhanced with armor:
- You gain a +1 bonus to Armor Class.
- You can don only armor with which you have proficiency. To don armor, you must incorporate it into your body over the course of 1 hour, during which you remain in contact with the armor. To doff armor, you must spend 1 hour removing it. You can rest while donning or doffing armor in this way.
- While you live, your armor can’t be removed from your body against your will.
Walking Explosive
You have a bomb in your chest. The size of a lung for your body, left side
If shot you immediately explode, 50 foot sphere 2d12 bludgeoning? Kaboom damage. Or at will, 50 foot sphere, 2d12 kaboom damage.
Roll percentage. 1-10: you are completely dead. 11-20: you are barely salvageable, memory card and whatever 3 limbs of your choice. 21-30: your main torso is scuffed, but fine, 1 other limb and your head are fine too. 31-40: your memory card is fine, torso is fine, but your limbs are scattered around. 41-70: your torso is damaged but not completely destroyed, your head is perfectly fine, your other limbs are around. 71-100: no damage
Languages
You can speak, read, and write Common and one other language of your choice.
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