Homebrew Arachne Species Details
Arachne are a race that was formed originally from a curse, to two siblings; A male named Waregin, and a female named Tufaya, both humans. The two of them believed that they were the best weavers in the world, and crafted tapestries that would sell for thousands of gold pieces per craft. People could swear that the two had the blood of Lolth herself inside of them, for their skill was unmatched. The two siblings believed that they were greater than Lolth herself, and eventually weaved a tapestry showcasing them destroying the goddess, and put it on display. Lolth was infuriated, and cursed the two siblings: Waregin was transformed into the first of a curse the Drow now face today, a Drider, except for he was not a Drow, but a human. Meanwhile, Tufaya was turned into a 6-armed 5-eyed humanoid, and the two of them fled, terrified at their new appearances. It is unknown how they were able to populate their race, as many races found them terrifying, but now the Arachne serve as a reminder to all that the gods are truly a terrifying force, that should never be challenged.
Arachne are typically seen as bad omens from the gods, and thus people discriminate against them, believing they bring disaster in their wake. Only the Drow accept them, and even then, they don't fully like them.
Arachne are typically hermits, as they are not accepted in society. Some Arachne choose to live in the Underdark form Arachne communities. Some even become rulers of drow kingdoms.
Arachne Traits
Create webAbility Score Increase
Your Strength and charisma score increases by 1
Spider form
Can cast the Alter Self spell at-will. Only use the Change appearance part. Only able to change appearance between a large spider hybrid, or a medium human with spider like features.
Speed
The arachne can move up to 40 feet and climb 20 feet.
Size
Some arachne has gained the ability to change their appearance and size. When the are in arachne form they are considered a large creature, and are around 8 to 10 feet tall. While in humanoid form, they are considered medium and the average height of an human, around 3 to 6 feet tall
Spider carapace
The arachne's skin is harder than the average person's skin. When not wearing armor, your AC is equal to 13 + your Strength modifier. When wearing armor, you have +1 to your AC.
Bite
The arachne get one advantage from their spider heritage, their bite. The arachne can bite their targets with their fangs, dealing 1d4 + your Strength modifier piercing damage, and 1d6 poison damage. On hit, the target must make a DC 12 constitution saving throw or become poisoned.
Arachnid Body (arachne form)
While in arachne form, your body is large enough so that other, smaller creatures have a hard time grabbing on to you. You are also large enough that it is easier to grab smaller creatures. You have advantage when trying to grapple a medium or smaller creatures. Medium or smaller creature have disadvantage trying to grapple you.
Dark vision
Your spider eyes have given you the ability to see in the dark, without a light source. You can see up to 60 feet in the dark without any light
Blindsight
Your spider senses have developed to the point to where you no linger need sight to perceive your surroundings. You can see things within 10 feet of you without seeing them. (THIS MIGHT BE REMOVED, BC MIGHT BE OP, LATER)
Spin web
The curse put on the first arachne gave them the skill of spinning web. Arachne can spend their action spinning 30 square feet of webbing each day. You can either make a 15 by 15 square of web around yourself as an action, or create a rope of spider web 30 feet long that can support up to 1000 pounds.
Web sense
As your knowledge of your skills improved, you discovered how to detect even the slightest movement anywhere in any web you are touching
Web Walker
You know how webs work. You know how to move across the stickiest webs without any difficulty.
Language
You have gained the ability to speak the language that all spiders speak and Undercommon, the language of the Underdark
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