Homebrew Firenewt Species Details

Warm blooded salamander people

 

Firenewt Traits

Firenewt

Ability Score Increase

+2 Dexterity, +1 Constitution

 

Water breathing

Firenewts can breathe air and water.

 

Fire Spit

You can use your action on your turn to vomit a ball of fire. This has 20 ft. of range, and your target must make a Dex saving throw with a DC equal to 8 + your Constitution modifier + your proficiency modifier. On failure, they take 2d8 fire damage and half as much on success. You must have a short or long rest before you can use this ability again. (Damage increases to 3d6 at level 6, 4d6 at level 11, and 5d6 at level 16.)

 

Languages

You can speak, read and write Ignan and Draconic and speak simple Common.

 

Fireborne

Firenewts are immune to fire damage.

 

Blazing Tools

You are proficient with either smith's tools or alchemist's supplies.

 

Imix's Blessing

When you get a critical hit, deal an additional 1d6 fire damage

Boiling skin

A firenewt must come in contact with a body of hot liquid once a week or gain a level of exhaustion.

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