Homebrew Ezclyne Species Details

As we walked outside with the dirt entrenching my feet and the sun on my skin, I remembered what the colony was like when I was younger. I remember that walking through the colony was one of my most pleasurable activities I could do. Jacrabath would always be working in his garden harvesting the most beautiful piligets around. The tunes he would sing whilst harvesting was the most delightful sound you would ever wish to hear. But as I walk down the street heading towards the arena, it just feels… different, almost empty.

— Jamie Brearley, The Origin of Bastonise

A Timeless Perspective

Ezclyne can live well nearly 1000 years, giving them a broad perspective on events that might trouble the shorter-lived races more deeply. They are more often amused than excited, and  are extremely curious about anything that have seen before. When pursuing a goal, however, whether adventuring on a mission or learning a new skill or art, ezclynes can be focused and relentless. They are slow to make enemies but always willing to make friends. They reply to petty insults with laughter and joy as if it doesn't phase them in the slightest.

The Creatures

Then the creatures came. Emanating from an unknown location the creatures devoured the ezclyne as if they had a taste for them. Their love for life and nature morphed into a desperate plea for survival. They began to form colonies and towns surrounded by large stone walls to help protect themselves from the horrors that now dominated their once peaceful world.

Martial Training

After the creatures appeared and their walls built, the ezclyne realised it was time for a military force. Using their speed and noble body to their advantage that trained with daggers.

In comparison to other races, ezclyne have a very quick reproduction rate. Their women on average laying six eggs at the same rate as a human would birth one baby. Which turned out to be quite a problem in a colony with limited space and resources. The ezclyne determined an arena would provide a benefit for both to assistants with the population rate as well as the removal of the lesser skilled combatants. In this arena the ezclyne regularly reward a combatant for completing training with an opportunity to fight one of the beats from their monstrous wildlife which live on the land before the arrival of the creatures.

Like the branches of a young tree, ezclyne have become flexible in the face of danger. They trust in diplomacy and compromise to resolve differences before they escalate to violence. They have been known to retreat from immense threats, confident that they can simply wait the invaders out. But when the need arises, ezclyne reveal a stern martial side, demonstrating abnormal skill with the dagger in battle.

Ezclyne Traits

Your ezclyne character has a variety of natural abilities, the result of thousands of years of evolution and refinement.

Ability Score Increase

Your Dexterity score increases by 2.

Age

Ezclyni reach adulthood at age 20 and live up to nearly one thousand years.

Alignment

As people who follow the rhythm of nature and see themselves as its caretakers, Ezclyne were typically neutral good. However, with the recent destruction and horrors of their livestyle they have turned lawful in their ways, primarily for protection in numbers.

Size

Elves range from under 6 to over 7 feet tall and have extremely slender builds. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Darkvision

As Ezclyne have eyes that reflect beams of light much like cats, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray. Due to this fact you have two sets of eyelids, one semi-transparent to protect their sensitive eyes in the harsh light of the sun, and a second completely opaque set to allow them to close their eyes at rest periods.

Long-Limbed

When you make a melee attack on your turn, your reach for it is 5 feet greater than normal.

Sneaky

You are proficient in the Stealth skill.

Dagger Mastery

You are an expert with daggers.

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