Homebrew Far Spawn Species Details
Beings born of influence from the far realm. Perhaps an experiment gone wrong, or the influence of a sadistic aberration, or born touched by an old ones influence, it does not matter. These people, whatever they were before, they are no longer. Shunned by society for their power and their looks, far spawn are often solitary and jaded individuals. Some use their power for personal gain, to take and control what they wish. However some may use these powers in a different light, understanding that they do not need to take after the beings that birthed or touched them.
Far Spawn Traits
Even a curse can be a blessing.Ability Score Increase
Being touched by the Far Realm leads often leads to an alien will to command and warp others, greater understanding, and heightened mental faculties.
+2 to Charisma, and +1 to Intelligence.
Power of Corruption
The Far Spawn gain access to the Eldritch Blast cantrip, Charisma is your spell casting ability when using this cantrip.
Mental Resilience
As a side effect of being touched by the beyond your mind has become resilient to mental strain.
You gain resistance to psychic damage and have advantage on saving throws against being charmed.
Dark Vision
The Far Spawns unnatural eyes allow it to perceive many things that others cannot.
You have dark vision out to 60 feet.
Aberrant visage
The Far Spawn gain proficiency with Intimidation.
Languages
Far Spawn can speak, read, write, and understand common and deep speech.
Age
Far Spawn mature at the same rate as humans, but can easily live up to 200 years old.
Alignment
Due to the unbound nature of the Far Realm, most Far Spawn tend to lean towards any amount of chaotic or neutral leanings. Many can become evil as they are shunned or understand what sets them aside from others. At the same time, many can use these as reasons to set an example and rise above their challenges.
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