Homebrew Gnoll Species Details

Gnolls are feral, hyena-headed humanoids that attack without warning, slaughtering their victims and devouring their flesh.

Gnolls are feral humanoids that attack settlements along the frontiers and borderlands of civilization without warning, slaughtering their victims and devouring their flesh.

Demonic Origin. The origin of the gnolls traces back to a time when the demon lord Yeenoghu found his way to the Material Plane and ran amok. Packs of ordinary hyenas followed in his wake, scavenging the demon lord’s kills. Those hyenas were transformed into the first gnolls, parading after Yeenoghu until he was banished back to the Abyss. The gnolls then scattered across the face of the world, a dire reminder of demonic power.

Nomadic Destroyers. Gnolls are dangerous because they strike at random. They emerge from the wilderness, plunder and slaughter, then move elsewhere. They attack like a plague of locusts, pillaging settlements and leaving little behind but razed buildings, gnawed corpses, and befouled land. Gnolls choose easy targets for their raids. Armored warriors holed up in a fortified castle will survive a rampaging gnoll horde unscathed, even as the towns, villages, and farms that surround the castle are ablaze, their people slaughtered and devoured.

Gnolls rarely build permanent structures or craft anything of lasting value. They don’t make weapons or armor, but scavenge such items from the corpses of their fallen victims, stringing ears, teeth, scalps, and other trophies from their foes onto their patchwork armor.

Thirst for Blood. No goodness or compassion resides in the heart of a gnoll. Like a demon, it lacks anything resembling a conscience, and can’t be taught or coerced to put aside its destructive tendencies. The gnolls’ frenzied bloodlust makes them an enemy to all, and when they lack a common foe, they fight among themselves. Even the most savage orcs avoid allying with gnolls.

Gnoll Traits

Your Gnoll character has the following racial traits.

Ability Score Increase

Your Strength score increases by 2, and your Constitution score increases by 1.

Age

Gnolls reach adulthood at a rapid pace. The average life span of a gnoll is about twenty eight and although many die young from violence, smarter gnolls and tribe leaders can even live into their forties.

Alignment

Gnolls are purely Chaotic Evil, there is no love or nurturing in a Gnoll's heart, only violence and hunger resides there. A Gnoll under the influence of food, money or power might satiate these impulses.

Size

Gnolls stand well over 6 feet tall, even when hunched over. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Rampage

When you reduce a creature to 0 hit points with a melee attack on your turn, you can take a bonus action to move up to half your speed and make a bite attack.

Teeth

Your teeth count as natural weapons and your Bite attack does 1d4 piercing damage

Languages

You can speak, read, and write Common and Gnoll. Gnoll has very direct influences from Abyssal, but has bestial aspects in it's speech.

Previous Versions

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