Homebrew Gevandrian Dragonborn Species Details
Common Ancestry
The Dragonborn native to the realm of Gevandrus exhibit physical characteristics of the true dragons, most notably their hides. A Gevandrian Dragonborns scales will display a rich coloration of one of the dragons of the realm. This is due to the fact that the Gevandrian Dragonborn are true relatives to the dragons, having shared an extremely distant common ancestry, unlike the Dragonborn of other realms, who were created by the dragons or the dragon deities.
A Powerful Heritage
The Dragonborn of Gevandrus at one time was the dominant race of the world. Innovators of culture, sciences, and magics they thought themselves above the other denizens of the realm. Following the emancipation wars, the tyrannical ruling clans of Dragonborn were overthrown by their suppressed vassals and insurgents of the other races. Dragonborn of this realm are sometimes looked upon with distrust by non-Dragonborn due to the sins of the past committed by some of their race. Regardless, the majority of the race carries on and works toward the betterment of their clan, their race, and Gevandrus as a whole.
Gevandrian Dragonborn Traits
Your common ancestry with True Dragons is visible in the traits you share with the other DragonbornAbility Score Increase
Choose an ability score to increases by 2, and your Constitution score increases by 1.
Age
Gevandrian Dragonborn mature in phases. Upon birth, the child will gain the ability to walk upright within a fortnight. Linguistic skills are developed during their first year of development. The formative years of a Dragonborn happen between the ages of 2 and 10 when a child hones their motor skill and communication abilities. It is also during this time that they begin to develop their interest in particular fields of study. At age 13 a Dragonborn is considered to be Shak'tah (an age to apprentice). At this point, they will spend at least the next decade learning from a master in their chosen craft. Once they graduate from the apprenticeship, the Dragonborn will leave their parents home and begin their life as a Vrah'cho (Citizen of Respect). Those who leave apprenticeship without completing it are seen as Dar'mo'tah (Irresponsible), and have hard times gaining useful employment or social standings. While not shunned by the community, they are seen as a possible burden and are often pitied.
Gevandrian Dragonborns can live past their century mark, with the rare exception living more than a century and a quarter.
Alignment
The Rule of Law is cherished within the Dragonborn Societies of Gevandrus. Chaotic elements were seen as the force that led to the tyrannical dictators of the past. While most Dragonborn of this realm are of a good alignment, there are those who seek glory or power for purely selfish reasons with disregard for others. Some of the greatest minds within Gevandrian Dragonborn society have tread the fine lines between Law and Chaos, Good and Evil, and as such brought some of the greatest knowledges to their communities.
Size
Gevandrian Dragonborn can be taller and heavier than their human counterparts, standing well over 6 feet tall and averaging almost 250 pounds. Dragonborn who focus on purely mental studies will sometimes have a lesser growth, exhibiting builds closer to Humans. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Draconic Ancestry
You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your breath weapon and damage resistance are determined by the dragon type, as shown in the table.
Draconic Ancestry
| Dragon | Damage Type | Breath Weapon | Variant Breath Weapon Additional Effects (save fail) |
| Amethyst | Force | 5 by 30 ft. line (Con. save) | Targets knocked prone |
| Black | Acid | 5 by 30 ft. line (Dex. save) | Repeat 1/2 damage for 1d4 rounds |
| Blue | Lightning | 5 by 30 ft. line (Dex. save) | Repeat 1/2 damage for 1d4 rounds |
| Brass | Fire | 5 by 30 ft. line (Dex. save) | Repeat 1/2 damage for 1d4 rounds |
| Bronze | Lightning | 5 by 30 ft. line (Dex. save) | Repeat 1/2 damage for 1d4 rounds |
| Copper | Acid | 5 by 30 ft. line (Dex. save) | Repeat 1/2 damage for 1d4 rounds |
| Crystal | Radiant | 5 ft. sphere (Cha. Save) | All creatures within 5ft blinded for 1d4 rounds non-hostile creatures roll with advantage |
| Emerald | Force | 15 ft. cone (Con. save) | Targets knocked back 5ft. |
| Gold | Fire | 15 ft. cone (Dex. save) | Repeat 1/4 damage for 1d6 rounds |
| Green | Poison | 15 ft. cone (Con. save) | Repeat 1/4 damage for 1d6 rounds |
| Obsidian | Fire | 15 ft. cone (Dex. save) | Repeat damage for 1d2 rounds |
| Red | Fire | 15 ft. cone (Dex. save) | Repeat 1/4 damage for 1d6 rounds |
| Sapphire | Psychic | 15 ft. cone (Wis. Save) | Targets frightened for 1d4 rounds |
| Silver | Cold | 15 ft. cone (Con. save) | Repeat 1/4 damage for 1d6 rounds |
| Topaz | Necrotic | 5 by 30 ft. line (Con. save) | Affected creatures are incapacitated for 1d4 rounds |
| White | Cold | 15 ft. cone (Con. save) | Repeat 1/4 damage for 1d6 rounds |
Breath Weapon
You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.
Damage Resistance
You have resistance to the damage type associated with your draconic ancestry.
Languages
You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants.
Appearance
Due to their shared ancestry with the True Dragons, some Gevandrian Dragonborn exhibit additional dragon-like features. Their genetic dispositions are family tied. So traits like tails and wings are present in certain family lines. Dragonborn who display the traits of crystal dragons are the more rare type of their race. Their scales are pale and semi-translucent, allowing others to see their musculature and veins at the thinner sections of their epidermis. Dragonborn of this realm may exhibit the following traits. The majority of Dragonborn exhibit only one of these traits, with a handful inheriting two. Dragonborn with more than two traits are exceedingly rare. Players should consult with their DM when choosing more than one trait.
| Trait | Effect |
| Wings | Has a fly speed of 30 ft. |
| Tail | Once per combat you may use your tail as an Attack Action. This attack deals 1d6 damage, and on a successful hit, the target must make a dex savings throw or be knocked prone. |
| True Scales | While not wearing armor, your base AC is 12 plus your dexterity modifier. Using a shield will grant it's normal increase. |
| Enlarged Fangs | While grappling a creature, you may use a bonus action to attempt to bite the creature for 2d4 piercing damage. |
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
4/2/2020 3:02:00 PM
|
9
|
0
|
1
|
Coming Soon
|
|
|
4/2/2020 3:26:53 PM
|
10
|
0
|
1a
|
Coming Soon
|
|
|
4/2/2020 3:45:20 PM
|
10
|
1
|
1b
|
Coming Soon
|
Comments