Homebrew Dryad Species Details

Dryads are neutral, simple, and wise. They are connected to their forest and do everything they can to protect it. They're quite elegant and calm but will anger easily when someone is harming their forest - if their forest dies, so do they, and if the dryad dies so does the forest. They usually have various shades of green skin and long, silken hair, the size of a human, and will live as long as their forest is alive.

Dryad Traits

Fey

Innate Spellcasting

At will: druidcraft (cantrip)

3/day each: entangle (3rd level), goodberry (1st level)

1/day each: barkskin (5th level), pass without trace (2nd level), shillelagh (cantrip)

Magic Resistance

The dryad gets half the damage on WIS saving throws against spells and other magical effects.

Speak with Beasts and Plants

The dryad can speak to beasts and plants as if they shared a language. They can understand the meaning of your words, though you have no special ability to understand them in return. You have advantage on all Charisma checks you make to influence them.

Tree Stride

Once per long rest, the dryad can use 10 feet of her movement to step magically into one living tree within her reach and emerge from a second living tree within 60 feet of the first tree, appearing in an unoccupied space within 5 feet of the second tree. Both trees must be Large or bigger.

Actions

Club. Melee Weapon Attack: +2 to hit (+6 to hit with shillelagh), reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage, or 8 (1d8 + 4) bludgeoning damage with shillelagh.

Fey Charm. The dryad targets one humanoid or beast that she can see within 30 feet of her. If the target can see the dryad, it must succeed on a DC 14 Wisdom saving throw or be magically charmed. The charmed creature regards the dryad as a trusted friend to be heeded and protected. Although the target isn't under the dryad's control, it takes the dryad's requests or actions in the most favorable way it can.

Each time the dryad or its allies do anything harmful to the target, it can repeat the saving throw, ending the effect on itself on a success. Otherwise, the effect lasts 24 hours or until the dryad dies, is on a different plane of existence from the target, or ends the effect as a bonus action. If a target's saving throw is successful, the target is immune to the dryad's Fey Charm for the next 24 hours.

The dryad can have no more than one humanoid and up to three beasts charmed at a time.

Languages

Dryads speak elvish and sylvan

Previous Versions

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