Homebrew Tortle (Variant) Species Details

What many tortles consider a simple life, others might call a life of adventure. Tortles are born near sandy coastlines, but as soon as they're able to walk on two legs, they become nomad survivalists eager to explore the wilderness, experience its many wonders, put their skills to the test, and make new acquaintances.

Tortle (Variant) Traits

A Tortle variant that attempts to fix the Shell Defense "prone problem," by applying it after emerging from their shell.

Ability Score Increase

Your Strength score increases by 2, and your Wisdom score increases by 1.

Claws

Your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.

Hold Breath

You can hold your breath for up to 1 hour at a time. Tortles aren't natural swimmers, but they can remain underwater for some time before needing to come up for air.

Natural Armor

Due to your shell and the shape of your body, you are ill-suited to wearing armor. Your shell provides ample protection, however; it gives you a base AC of 17 (your Dexterity modifier doesn't affect this number). You gain no benefit from wearing armor, but if you are using a shield, you can apply the shield's bonus as normal.

Shell Defense

You can withdraw into your shell as an action. Until you emerge, you gain a +4 bonus to AC, and you have advantage on Strength and Constitution saving throws. While in your shell, your speed is 0 and can't increase, you have disadvantage on Dexterity saving throws, you can't take reactions, and the only action you can take is a bonus action to emerge from your shell. You emerge prone.

Survival Instinct

You gain proficiency in the Survival skill. Tortles have finely honed survival instincts.

Previous Versions

Name Date Modified Views Adds Version Actions
4/3/2020 11:57:26 PM
30
19
--
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes