Homebrew Dryad Species Details

Treebound. 

Powerful fey will sometimes bind lesser fey spirits to trees, transforming them into dryads. This is sometimes done as a punishment when the fey spirit falls in love with a mortal and that love is forbidden.

A dryad can emerge from the tree and travel the lands around it, but the tree remains her home and roots her to the world. As long as the tree remains healthy and unharmed, the dryad stays forever youthful and alluring. If the tree is harmed, she suffers. If the tree is ever destroyed, the dryad descends into madness.

Reclusive Fey. 

Dryads act as guardians of their woodland demesnes. Shy and reclusive, they watch interlopers from the trees. A dryad struck by the beauty of a stranger might investigate more closely, perhaps even try to lure the individual away to be charmed.

Dryads work with other sylvan creatures to defend their forests. Unicorns, treants, and satyrs live alongside them, in addition to druids that share the dryads’ devotion to the woods they call home.

Woodland Magic. 

Dryads can speak with plants and animals. They can teleport from one tree to another, luring interlopers away from their groves. If pressed, a dryad can beguile humanoids with her enchantments, turning enemies into friends. They also know a handful of useful spells.

Dryad Traits

These are the racial traits for the Dryad

Ability Scores

The Dryad has a +1 to Dexterity, +2 to Intelligence and Wisdom and +4 to Charisma.

Fire Vulnerability

The Dryad is vulnerable to fire damage, and fire damage is an automatic critical hit. 

Skill Proficency

The Dryad is proficient in perception and stealth. 

Language Proficiency

The Dryad can speak, read and write Elvish and Sylvan.

Darkvision

The Dryad has darkvision to 60 feet.

Innate Spellcasting

The dryad's innate spellcasting ability is Charisma. The dryad can innately cast the following spells, requiring no material components:

At will: druidcraft

3/day each: entangle, goodberry

1/day each: barkskin, pass without a trace, shillelagh 

Magic Resistance

The dryad has advantage on saving throws against spells and other magical effects.

Speak with Beasts and Plants

The dryad can communicate with beasts and plants as if they shared a language.

Tree Stride

Once on her turn, the dryad can use 10 feet of her movement to step magically into one living tree within her reach and emerge from a second living tree within 60 feet of the first tree, appearing in an unoccupied space within 5 feet of the second tree. Both trees must be Large or bigger.

Fey Charm

The dryad targets one humanoid or beast that she can see within 30 feet of her. If the target can see the dryad, it must succeed on a DC 14 Wisdom saving throw or be magically charmed. The charmed creature regards the dryad as a trusted friend to be heeded and protected. Although the target isn't under the dryad's control, it takes the dryad's requests or actions in the most favorable way it can.

Each time the dryad or its allies do anything harmful to the target, it can repeat the saving throw, ending the effect on itself on a success. Otherwise, the effect lasts 24 hours or until the dryad dies, is on a different plane of existence from the target, or ends the effect as a bonus action. If a target's saving throw is successful, the target is immune to the dryad's Fey Charm for the next 24 hours.

The dryad can have no more than one humanoid and up to three beasts charmed at a time.

Alignment

Dryads tend to be neutral, and rarely pick sides unless it comes to the preservation of nature. 

Size

Dryads are the size of elves, between 5 and 6 feet tall. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Age

Dryads live as long as the trees surrounding them.

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