Homebrew Experimental Species Details

Robots built for any task possible.

Experimental Traits

The Experimental cannot swim or they will take 1d4 corrosive damage per turn

Darkvision

The Experimental can see up to 60 feet because of the cameras they have for eyes. They can only see in shades of green because of the poor camera quality.

+2 to Constitution

The experimental not being a living being is more resilient.

+2 to Strength

Never having to use their muscles they can use a maximum amount of strength

-1 to Dexterity

The experimental being an experiment doesn't have great joints making it slower.

Detachable limbs

The Experimentals limbs were made replacable so they could do many tasks.

Natural metal plating

The experimental is naturally plated in metal making it more resistant to physical attacks.