Homebrew Mok Species Details
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Mok Society
A primitive race that does whatever they can as a society to remain secluded in the deep forests, high mountain ranges, and farthest unexplored plains. When the need arises, they will uproot and relocate to a new location if it is in the tribes best interest. Some tribes are more nomadic than others depending on the curiosity of the surrounding populace. Moks live in simple huts and often build long houses used for meetings, feasts, worship, ceremonies, celebrations, and smaller versions used for store houses. Each tribe has it's own Chieftain, Shaman, High Priest, a Champion Warrior, and a group of Elders who help advise the Chieftain. Every individual within a tribe is important in the tribes survival in one way or another. There are weavers, wood crafters, leather workers, farmers, teachers, hunters, scouts, animal handlers, butchers, servants, cooks, gatherers, fishermen, trappers, herbalists, miners, workers of stone, black smiths, and guards.
Moks are good natured, loving parents, stout guards, fearless warriors, exquisite hunters, quick learners, agile climbers, and light footed for their size. Family units are cherished by the Mok people. Time spent with their families is very important and they spend as much time together as possible. When a Mok takes a mate it is for life. This life bond remains even if one partner passes away. The reason a widow does not remarry is because the Moks believe they will be reunited with their life mate when their time on this plane ends. As previously mentioned, the Chieftain makes the decisions for the tribe. The Chieftain and his Elders hold the survival of their race and its secrecy as the tribes Prime Directive. When adventurers, explorers, or those who have lost themselves from the world, stumble upon a Mok or an entire tribe, they are met with fearsome hostility. The Moks will do everything within their means to scare off the interlopers. Very few have laid eyes upon a "wild Mok". Even fewer have lived to tell tales about the wild lion-like men.
To the dismay of some tribal Chieftains, some of the curious youth develop a insatiable thirst for exploration and adventure. The Elders have a name for the feeling that takes hold of a Mok's mind in such a way, "The Calling".These Mok's are cast out into the world before they are able to poison the minds of others. they are exiled for eternity and may never reunite with their people even in death. There are not many in the world and they tend to seek out companions, learn their languages, customs, and form life bonds with the one's they refer to as "ReeHaa", Family.
What Makes A Mok
Mok Names Male:
Ogrot, Ookla, Ponzuu, Soohaan, Frommgra, Cubdaar, Ninok, Linbruu, Vorrt, Raajuu.
Mok Female Names:
Se-Rii, Elootaah, Grylee, Jeetraah, Druuzvee, Almaa, Emeertu, Laluushaa, Vreetulahh, Zaaroola, Paaluna.
Ability Trait Increase:
Your Strength score increases by 2, your Dexterity score increases by 1, and your Constitution score increases by 1
Language:
The Mok language is made up of grunts, growls, and simple hand signs.
Tools and Weapons:
The Moks can utilize tools such as; Leather Worker's Tools, Mason's Tools, Carpenter's Tools, Smith's Tools, Weaver's Tools, and Woodcarver's Tools. They are proficient with shields, simple weapons, and martial weapons.
Racial Traits and Abilities:
The Mok is Strong, fast, and durable. They are agile climbers, have a keen sense of smell, and keen sense of hearing. The Mok also possesses Dark Vision. They are afraid of water and avoid getting too close.
Dark Vision:
Moks hunt at night as well as during the day depending on available prey. You have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if were dim light. You can"t discern color in darkness, only shades of gray.
Keen Senses:
You have proficiency in the perception skill.
Alignment:
Though Moks can be vicious predators and put on grand displays of ferocity, they are more good natured with their own tribe. A Mok's alignment generally is in the Neutral Range leaning towards good.
Age:
Moks mature at about the same rate as humans, but are considered young until they reach the age of 25 and often live to be about 250 years old.
Speed:
Your base walking speed is 30 ft. Running speed is 60 ft. Climbing speed is 40 ft.
General Appearance
Moks Generally are taller than humans, standing from 6'5 ft. to 8'0 ft. for males and 6'0 ft. to 7'0 ft. for the females. Their faces are dark brown, dark gray, or black. The Mok is covered in short fur from head to toe. They have manes similar to that of a lion. Their fur comes in a variety of browns, tans, blacks, yellows, and upon occasion white. Their manes are never the same shade as their coat. They have catlike ears atop their heads, catlike eyes which are green, blue, or yellow, and long sharp canines. There faces are catlike in appearance. They have a muscular build and dress in primitive fashion. Each hand has claws used mostly for climbing but can be used as weapons.
Mok Traits
Your Mok character has a variety of inborn abilitiesAbility Score Increase
Your strength, dexterity, and constitution are higher due to your inborn abilities which are meant to aid you in climbing, movement, fighting, hunting, and durability.
Darkvision
Moks are versatile hunters and warriors that get an added advantage of Darkvision. The inate ability to see in darkness and low light. Giving them an edge over their prey.
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