Homebrew Crick Orc Species Details

Hundreds of years ago the half orcs were pushed away from orc and human society. Neither side wanted much to do with them, they didn't truly fit in anywhere. Through the travels of the group the found home in a swampy, marshland type area they seemed "HomeCrick"

The crick-orcs are ran not by a matriarch, or a patriarch, but from a small group of elders they call, "the old folks". The old folks are 5 elders the crick orcs chose to run the new clan, to make the big decisions. Each group had a representative:

Hunters +1 Con

Gatherers +1 Int

Watchers +1 Dex

Story Tellers +1 Cha

Medicine folk +1 Wis

Each crick-orc was appointed a group based on their natural skills and studied for years with their group of mentors. The society ran on helping one another, valuing hospitality, kindness to your kind, and hard work.

Crick Orc Traits

Hunters +1 Con Gatherers +1 Int Watchers +1 Dex Story Tellers +1 Cha Medicine folk +1 Wis

Languages

Common

Orc

Dark Vision

Thanks to your orc blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Crick Strength

You have advantage on saving throws against poison, and you have resistance against poison damage.

Fury of the Crick

When you score a critical hit with a melee weapon attack, you can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit

Life is tough

Living in the crick, you have learned to live by the land most forsake. You know things, and have a mutual respect for the natural world. You gain proficency in the survival skill.

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