Homebrew Goblin - Eberron Species Details

The goblinoid species-goblins, hobgoblins, and bugbears-were once the dominant civilization in Khorvaire, with the goblinoid Empire of Dhakaan ruling the continent for thousands of years. It was crippled by a long conflict with the daelkyr and their aberrant armies; even though the daelkyr were defeated, the seeds of madness took root in the empire and tore it apart. Today there are four primary goblinoid cultures in Khorvaire

Goblin - Eberron Traits

Eberron Goblin

Ability Score Increase

 Your Dexterity score increases by 2, and your Constitution score increases by 1. 

Age

Goblins reach adulthood at age 8 and live up to 60 years. 

Alignment

In Eberron, goblins are usually neutral. They tend to look out for themselves, preferably without drawing unwanted attention from any larger, more powerful people. 

Size

Your size is Small. To set your height and weight randomly, start with rolling a size modifier: 

Size modifier= 2d4 Height = 3 feet + 5 inches + your size modifier in inches

Weight in pounds= 35 +your size modifier 

Speed

 Your base walking speed is 30 feet. 

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray

Fury of the Small

When you damage a creature with an attack or a spell and the creature's size is larger than yours, you can cause the attack or spell to deal extra damage to the creature. The extra damage equals your level. Once you use this trait, you can't use it again until you finish a short or long rest

Nimble Escape

 You can take the Disengage or Hide action as a bonus action on each of your turns. 

Languages

You can speak, read, and write Common and Goblin.

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