Homebrew Divined Vampire Species Details
The Divined Vampire is a vampire that has at some point in his life been subjected to pain and anger unyielding, but through his or her state of emotions, finds forgivness to those who ended their life. These entities catch the eyes of Gods such as the Gods of light, justice, mercy, and nature, as such, the God imparts a small miracle to him or her, this miracle allows the Vampire to come back from the end and is then given a small blessing from the God. The blessing allows the ability to let them see true light, for the first time without harm, to walk in the sun.
Divined Vampire Traits
The Divined Vampire, while weakened, still retains some of its power.Ability Score Increase
+1 to all ability scores and +1 to one ability score of your choice.
Alignment
Your divined nature makes you much more tilted in the good natured alignment than the more common evil intentions, most divined vampires are neutral good to chaotic neutral.
Age
A vampire cannot age or be magically aged by any means.
Speed
You have a 30ft movement speed.
language
You know Common, Mortis, and one other language of your choice.
Undead fortitude
A Vampires body is immune to most substances that would hinder a normal mortals body. You are immune to poison and disease.
Invitation please
A Vampire cannot willingly enter a house without the owners permission.
Sunlight hypersensitivity
While no longer taking damage to the sun, it's still very hard to concentrate for Divined Vampires. While in sunlight, you have disadvantage on all perception checks that require sight, and constitution saving throws. Additionally when in sunlight, radiant damage that requires saving throws, does the full damage regardless if you make the save or not, unless, it doesn't give half damage on successful saves.
What a world....what a world.
If a Vampire ends it's turn while in rushing water they take 20 acid damage.
Vampiric heritage
As a Vampire, magic comes naturally for you you gain the chill touch cantrip. At 3rd level you gain inflict wounds. At 6th you gain spider climb. At 8th you gain invisibility.
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