Homebrew Blochie (Lego Race) Species Details
Blochie is a swarm of fine sized (1½ inch) creatures made of building blocks able to take apart themselves to create new stuff
Physically Description: people from a distance mistaken a Blochie with a colony or a swarm of bugs but once they get a closer look they find that they are instead very fine sized golems made of building blocks. Being a max hight of 1½inches they have bodies made of plastic that can easily come apart and be put back together, this is mainly demonstrated by them taking apart themselves and making themselves into different sized creatures the biggest and most common form they take is a medium humanoid.
History: One faithful day a wizard was in the process of designing a golem to protect and deliver a special item after the wizard has passed and was originally planned to make steel golem but had the idea to make a very tiny army of plastic soldiers... Word got out and a good was made to make this new type of golem that the wizard named the Blochie.
Society:The Blochie, sometimes called Tiny Builders, evoke fear, confusion, and wonder, to most traveling adventurers, and traders but are offten very peaceful until threatened.
Due to their size they have adapted to a bug life style by building a hive, nest, or colony style camp often making a fully functional civilization in mere days. Blochie are also found living along side many different types of Crafters such as Weaver's, Smith's, Woodcarver's, and more, most commonly living along sides of their creators.
No mater where they live a single swarm of Blochie consists of 4,000 to 8,000 figures with on being a hive mother or a Master Builder they call it acting as a king or queen to the others in the swarm.
A single camp has multiple Master Builders offten making tiny cities the size of camps run by millions of Blochie run by 3 to 5 Master Builders. If needed to protect the camp more then one swarm can fall apart and form a even larger figure much bigger then their normal medium size. When one Master Builder dies the swarm will freeze and cease movement tell a new Master Builder is created.
Age: Blochie don't age like golems but can die by other means
Alignment: Usual lawful but a Blochie camp found in the wild tend to be more chaotic then the ones who live with people.
Size: Your size is fine considered a swarm consisting of 4,000 to 8,000 workers and 1 Master Builder
When in humanoid form your hight is determined by the number of units in your swarm (Example is, every 1,000 units = 1 foot)
Blochie (Lego Race) Traits
Due to their nature they act similar to bug colonies and are seen to be a special type of golems that can be createdAbility Score Increase
Blochie are very crafty and are known to be very intelligent builders... But not all Blochie swarms are the same...
+2 to Intelligence and +1 to any state choosen
Humanoid Build
Blochie may be very small but they can very easily come together to make a Humanoid form. While in this form they look like a very blocky golem.
As a bonus action you can break down and conjoin together to form your basic medium sized humanoid form and as a bonus action break down into the swarm.
When in swarm form you gain the following
• you cannot use your equipment due to your size but you can carry it.
• you can fit into cracks 1inch or smaller.
• you can move to occupied spaces
• when some exits or enters your space they take 1d4+con mod worth of piercing damage per 5ft of movement.
• you can split up to do simple tasks such as retrieval of simple stuff such as coins or search for stuff by spreading out widening your search
As a bonus action you can send half of your swarm
Or
A full action to send as much as you like.
You may set a specific time for them to return after searching or call them back as a action
When in humanoid form you can
• you can use equipment but staying in this form requires concentration so while in this form you cannot cast magic that requires concentration.
• Deals 1d4 + con mod worth of Bludgeoning Damage when hit by a unarmed strike
• You have advantage on Strength or Dexterity checks and
saving throws. Which one you have advantage on is deceided by which is higher.
• Your unarmed strikes deal 1d4+strength worth of damage
• You are immune to any spell or effect that would alter your form.
Imagination
As a action you may build into the following a number of times equal to your con mod per long rest.
• One beast of challenge rating 2 or lower
• Two beasts of challenge rating 1 or lower
• Four beasts of challenge rating 1/2 or lower
• Eight beasts of challenge rating 1/4 or lower
• Medium sized structures such as walls, creates, chairs, lamps, buckets, ECT.
• into weapons for either you or your allies to use
• what ever you can think off with in reason as long as it's no bigger then medium size (no bigger then your humanoid hight in any dimension)
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