Homebrew Dragonborn (Variant) Species Details
At the DM’s option, you can create a dragonborn character who has features that relate more closely to their specific dragon ancestry. This link is represented by certain variant features that replace the dragonborn's Ability Score Increase and Draconic Ancestry traits given in the Player’s Handbook.
Dragonborn (Variant) Traits
Your draconic heritage manifests in a variety of traits that both connect you with, and set you apart from other dragonborn.Ability Score Increase
Your Constitution score increases by 1, and you choose any other ability score to increase by 1.
Age
Young dragonborn grow quickly. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 15. They live to be around 80.
Alignment
Dragonborn tend to extremes, making a conscious choice for one side or the other in the cosmic war between good and evil (represented by Bahamut and Tiamat, respectively). Most dragonborn are good, but those who side with Tiamat can be terrible villains.
Size
Dragonborn are taller and heavier than humans, standing well over 6 feet tall and averaging almost 250 pounds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Draconic Ancestry
You have draconic ancestry. Choose one type of dragon from the Draconic Ancestry table. Your ability score increase, movement speed, breath weapon and damage resistance are determined by the dragon type, as shown in the table.
Draconic Ancestry
| Dragon | Ability Score | Movement Speed | Damage Type | Breath Weapon |
|---|---|---|---|---|
| Black | Intelligence | Swimming | Acid | 5 by 30 ft. line (Dex. save) |
| Blue | Charisma | Climbing | Lightning | 5 by 30 ft. line (Dex. save) |
| Brass | Charisma | Burrowing | Fire | 5 by 30 ft. line (Dex. save) |
| Bronze | Strength | Swimming | Lightning | 5 by 30 ft. line (Dex. save) |
| Copper | Dexterity | Climbing | Acid | 5 by 30 ft. line (Dex. save) |
| Gold | Wisdom | Swimming | Fire | 15 ft. cone (Dex. save) |
| Green | Dexterity | Swimming | Poison | 15 ft. cone (Con. save) |
| Red | Strength | Climbing | Fire | 15 ft. cone (Dex. save) |
| Silver | Intelligence | Climbing | Cold | 15 ft. cone (Con. save) |
| White | Wisdom | Burrowing | Cold | 15 ft. cone (Con. save) |
Breath Weapon
You can use your action to exhale destructive energy. Your draconic ancestry determines the size, shape, and damage type of the exhalation. When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by your draconic ancestry. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A creature takes 2d6 damage on a failed save, and half as much damage on a successful one. The damage increases to 3d6 at 6th level, 4d6 at 11th level, and 5d6 at 16th level. After you use your breath weapon, you can’t use it again until you complete a short or long rest.
Damage Resistance
You have resistance to the damage type associated with your draconic ancestry.
Languages
You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilants.
Extra Movement
You gain an extra type of movement speed associated with your draconic ancestry. This movement speed is equal to 20 feet, and is aided by natural claws, fins, or other physical features related to the type of movement speed.
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