Homebrew Crustaci Species Details
Crustaci is the collective name for several different species of crustacean-like humanoids. Most commonly resembling crabs, lobsters, or shrimp, crustaci come in many different forms depending on their habitats and evolutionary needs, and as such may behave or move slightly differently from one another. For example, some crustaci might have an easier time walking sideways, and others might wear large rocks or shell formations on their backs. Despite these differences, nearly all crustaci have 2 large pincered claws instead of fingered hands, and anywhere from 2 to 10 segmented legs that keep their bodies low to the ground. Most crustaci live quiet lives alone or with others of their kind, scavenging food and items from sea floors, beaches, seaside caves, and old shipwrecks. They see value in things that other people might call "trash."
Crustaci Traits
No matter what your crustaci looks like, you benefit from the same racial traits.Ability Score Increase
Your Constitution score increases by 2. One other ability score of your choice increases by 1.
Age
Crustaci are born from eggs and begin life in larval forms that only vaguely resemble their adult forms. They continually grow and moult over the first 5 years of their life, after which they are considered to be fully grown. The longest crustaci lifespan is thought to be about 120 years.
Alignment
Crustaci are usually neutral, more interested in finding treasures or leading simple lives than anything else, but more aggressive ones are known to exist.
Size
Depending on your physical appearance, such as the placement of your legs, the width of your exoskeleton, and the existance or absence of a tail, your crustaci might be slightly wider or longer than an average humanoid. Most crustaci end up having similar heights as humans. Your size is Medium.
Speed
Your base walking speed is 25 feet, and you have a swimming speed of 25 feet. You can walk along the ground underwater as easily as you can on dry land.
Amphibious
You can breathe air and water.
Darkvision
Your eyesight isn't the strongest, but your eyes are accustomed to the darkness of deep waters, and you are able to use your antennae to help you perceive your surroundings. You can see in dim light within 30 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Exoskeleton
You have a sturdy, segmented exoskeleton. When you aren’t wearing armor, your AC is 14 + your Dexterity modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with a lower AC. A shield’s benefits apply as normal while you use your natural armor.
Pincers
Instead of hands, you have two sharp, enormous pincers, which you can use to make unarmed strikes. If you hit with them, you can deal bludgeoning or piercing damage (your choice) equal to 1d6 + your Strength modifier.
Additionally, if you make a grapple check against a creature and succeed, you can deal piercing damage to the target equal to your unarmed strike damage as part of the same grapple check.
Do to your lack of fingers, you have disadvantage on Sleight of Hand checks and Dexterity checks using thieves' tools.
Scavenger of the Depths
Adapted to even the most extreme ocean depths, you have resistance to cold damage, and you ignore any of the drawbacks caused by a deep, underwater environment.
Languages
You can speak, read, and write Common and Aquan.
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