Homebrew Formicid Species Details

The Formicids are a species of humanoid ants. Just like their tiny insect ancestors, the Formicids are well adept at earth work, both on the physical and magical sides. Their abilities have been used to tunnel immense underground communities and structures, many of which are tens of thousands of years old. They have lived in the Underdark ever since they can remember. As per their origin of a humanoid ant they have 4 arms.

Perhaps unfortunately, their strong ties to earth have left them completely impervious to being teleported or hasted; Formicids are tied to the earth with a complete sense of stasis. Stasis has the beneficial effect of preventing many types of nasty hexes and maledictions, but also prevents haste or any kind of teleportation.

Formicid Traits

Formicids possess formidable Strength, they can lift surprising amounts of weight just as normal ants can.

Ability Score Increase +2 Strength

Formicids are exceptionally strong. They often can lift more than their body weight.

Ability Score Increase +1 Intelligence

Formicids are adept at earthworks and earth based magic.

Antannae

Formicids have antennae which enable them to sense creatures in a 30 foot radius around them. However, these antennae bar them from using helmets or headgear of such a kind.

4 strong limbs

Formicids have 4 strong arms, with which they can carry Two handed Weapons in two hands and still have 2 hands free. This allows them too wield a shield and a 2 handed Weapon. They could also wield a staff and still have free hands for somatic components or similar things.

Stasis

A Formicids bond to the earth will not let them be shifted or hasted but neither be slowed. This means their movement speed or location, as well as number of action per turn, cannot be changed by any spell (teleportation, blink, slow, haste). However, removing one from their current plane is not inhibited (banish).

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